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slowness in the editor


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why the editor is slower and slower with map size increase? I'm not talking about the 3d preview, but the 2D map, in theory there is nothing running there so why in the hell does become slower? it does not depend on terrain features or untis, a blank desert map does it.

just curious as i don't design maps but no aparent reason for this to happen (my computer in an AMD 64 X2 4800+, shouldnt have much problem with this). there seems to be serious optimization issues with this game.

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Yes, I'd like to add my voice to this question. I can't understand why the mouse is slowing down when it's over the 2D map but when it moves onto the interface panel, it runs fine. It's just a simple x-y grid with coloured blobs, the sort of thing my old Commodore Amiga used to be able to handle without any problem.

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