Frenchy Posted August 4, 2007 Share Posted August 4, 2007 I am currently playing 2 quick battles via pbem - one I am the attacker, the other a defender. In both cases the attacking units did not appear in a set up zone to set up units and hence we could not get them to set up - we could only plot moves? Defender units did appear in a set up zone and could be set up. Is this normal? Attacking units in both cases seemed to be clumped together in a corner. Seems odd I cannot deploy attacking units versus a pbem opponent. Playing agains the AI I could. 0 Quote Link to comment Share on other sites More sharing options...
metalbrew Posted August 4, 2007 Share Posted August 4, 2007 Frenchy, Small correction: In our QB, I was the defender (not the attacker) and had my units shunted off to the corner of the map. I should have deployed in the center of the forest map where I could defend the objective. Since my defending units weren't in the setup zone, I couldn't move them at all during the setup phase. 0 Quote Link to comment Share on other sites More sharing options...
Cougar_DK Posted August 4, 2007 Share Posted August 4, 2007 Hi guys, it seems there is something "wrong" with the QB part of CMSF and BF is looking into it. 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted August 4, 2007 Share Posted August 4, 2007 Yeah, there are definitely some QB issues. At least one I realized/discovered has to do with the AI plans not having the setup zone painted to actually be an AI setup area. The Setup is available and a human can setup there, but the AI didn't have the area marked as a zone in which it can set up so it's troops were left where they spawn. And since the AI was only given an enemy casualties objective, they sat there waiting in one big lump. You can see what I mean on the QB Village Attack2 quick battle file. One I'm just discovering now has to do with the units that are at least sometimes given to the Syrian player (AI or human). I mean, I just tried a QB and got a section of mortars as my only units. Uhm. Yeah. The one right before it gave me a section of MGs as the only units. 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted August 4, 2007 Share Posted August 4, 2007 i tried yesterday, after reading JasonC´s succesfull QB AAR, to set up many many QB, mostly all i aborted with Alt+Q bus somematches where quiet fun beside the odditieys technicals vs. technicals, or 4 ATGM + HQ and a FO vs. about 16Strykers + inf...(i killed 9 strykers ) but mostly i tried em just for fun, really playable or so in the common sense, they where not 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted August 4, 2007 Share Posted August 4, 2007 I'm looking forward to the QB problems getting ironed out. QBs were my main play style in the CMx1 titles and I expect that they will be in CMSF, too. And yes, I can live without random maps 0 Quote Link to comment Share on other sites More sharing options...
Frenchy Posted August 4, 2007 Author Share Posted August 4, 2007 metalbrew - Thanks for the clarification...in any case a problem exists. I guess we can do a small canned battle if you'd like or retry the QB. 0 Quote Link to comment Share on other sites More sharing options...
metalbrew Posted August 4, 2007 Share Posted August 4, 2007 It seems scenarios are mostly safe. Why don't we pick a small scenario? I need to take care of my yard work and then I can swap some turns. In the meantime if you find a small scenario you like, pick a side and drop me a turn. 0 Quote Link to comment Share on other sites More sharing options...
Frenchy Posted August 4, 2007 Author Share Posted August 4, 2007 Will do! Steve 0 Quote Link to comment Share on other sites More sharing options...
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