mattpeckham Posted April 28, 2007 Share Posted April 28, 2007 2 x 45mm AT (1937) guns firing roughly 445m distance, penetration for UBR-243 = 38mm, UBR-243P = 63mm, four-manned, 73-skill gunners...versus 1 x Pz III head-on, 50/30 hull/turret. And I'm getting creamed every time I run the load point (in the defense tutorial) without question. Dual AT carnage, no matter how many shots I get off. Difficulty's obviously easy per the tutorial lock. Any thoughts? I've even tried holding my single AT Degtyarev gunner back for the tank rush, caught one of the Pz IIIs unwisely pivoting, and with clear ~100m LOS, failed to so much as nick the sides with a dozen shots. I'd drop and move on, but I'm neurotically completist. Link to comment Share on other sites More sharing options...
ChrisND Posted April 28, 2007 Share Posted April 28, 2007 The general consensus of that tutorial scenario is that it is inherently flawed, so don't woeey if you cant beat it. Link to comment Share on other sites More sharing options...
BDHX Posted April 28, 2007 Share Posted April 28, 2007 >> I'd drop and move on, but I'm neurotically completist. don't warry, 1C will fix this tutorial mission so it will be more user-friendly. Link to comment Share on other sites More sharing options...
HardRock Posted April 28, 2007 Share Posted April 28, 2007 45 ATs will kill Pz IIIs all the time Link to comment Share on other sites More sharing options...
ChrisND Posted April 28, 2007 Share Posted April 28, 2007 Yeah, but the problem in that scenario is scoring a hit before the crew gets wiped out. Link to comment Share on other sites More sharing options...
mattpeckham Posted April 28, 2007 Author Share Posted April 28, 2007 Ah, thanks guys, that helps. I was beginning to wonder... Link to comment Share on other sites More sharing options...
Sebasv Posted April 28, 2007 Share Posted April 28, 2007 I beat it in 7 runs. 3 runs i had the same problem. Then i decided at the start of battle disembark the guns. First i moved the crew to the trench but after 2 runs i realized it took casualties + time to get back. So i just let em sit behind the guns. (Allthough you have to keep telling em to STAY PUT!!) Then i waited for the tanks to move in and i blew em all away. 2nd part i got more creative i let em pop a few rounds disembark and so on. Link to comment Share on other sites More sharing options...
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