Cid250 Posted March 9, 2007 Share Posted March 9, 2007 Theatre of War had a long develoment, and it had several names earlier. When it was called "Wartime Command", i was impresed by the screenshots of the german 50mm mortars and the tripod MG42. The russian mortars were also modeled and the pictures show all the animations completed from the undeployed status to firing. The models and the animations looked impresive, ¿where are all those models now?. There is a lot of hours of work to be ignored. ¿Can we dream whith an expansion of Theatre of War that includes those fantastical weapons latter?. Original Link of the pictures if you can't see them just avobe: http://www.gamershell.com/pc/wartime_command/screenshots.html?page=4 http://www.gamershell.com/pc/wartime_command/screenshots.html?page=5 The pictures of this Russian Mortar were published when the game was called "WWII RTS": Those pics are wonderfull... Theatre of War can get a very sucessfull second expanssion if they include those support weapons on map. Link to comment Share on other sites More sharing options...
Markus86 Posted March 9, 2007 Share Posted March 9, 2007 If I remember correctly they have explained that ,during the development proccess, the mortar system had to be redone. Because of a lack of time it was left out. Link to comment Share on other sites More sharing options...
Moon Posted March 9, 2007 Share Posted March 9, 2007 Tripod MGs are still in, but on-map mortars have been removed (and are now only available as off-map mortar support) because the amount of animations, ballistics and in general code support was too much to realize it for the initial release. But, like you said - a lot of work has been done (not only with mortars but also in other areas of the game) so if the game does well, chances are high that we'll be seeing a lot of sweet additions Martin Link to comment Share on other sites More sharing options...
MeatEtr Posted March 9, 2007 Share Posted March 9, 2007 Wow, a bit of a walk down memory lane. I remember those screenies, like 3+ years ago. Another one of my favs that was taken out is this one of a russian river boat. How about the original box art. [ March 09, 2007, 11:20 AM: Message edited by: MeatEtr ] Link to comment Share on other sites More sharing options...
Common_sense22 Posted March 9, 2007 Share Posted March 9, 2007 I'm really curious as to why it's taken so long to produce this game. By the looks of it, it seems as though the game was playable 3 years ago. Link to comment Share on other sites More sharing options...
theBrit Posted March 9, 2007 Share Posted March 9, 2007 I think you ought to speak the our Russian friends before you say the word "playable"! Showing my age here, I think BF are taking this game to 11.... it'll be 1 better, wont it! Link to comment Share on other sites More sharing options...
whaco Posted March 10, 2007 Share Posted March 10, 2007 Originally posted by MeatEtr: Wow, a bit of a walk down memory lane. I remember those screenies, like 3+ years ago. Another one of my favs that was taken out is this one of a russian river boat. How about the original box art. Yes Meat, it always amazes me when a development project is in the early stages and a game is going off in every direction possible. Then weeks till final release, The game is scaled down in terms of what's realisticly possible in a certain time frame/budget, what was implemented and what didn't make the final cut for whatever reason. I love thoses old screenies. Link to comment Share on other sites More sharing options...
theBrit Posted March 10, 2007 Share Posted March 10, 2007 Originally posted by Moon: Tripod MGs are still in, but on-map mortars have been removed (and are now only available as off-map mortar support) because the amount of animations, ballistics and in general code support was too much to realize it for the initial release. But, like you said - a lot of work has been done (not only with mortars but also in other areas of the game) so if the game does well, chances are high that we'll be seeing a lot of sweet additions Martin When you do say additions, would that be expansions or another release TOW2 for example? Link to comment Share on other sites More sharing options...
Markus86 Posted March 11, 2007 Share Posted March 11, 2007 In the russian forum developpers talked about an expansion. Link to comment Share on other sites More sharing options...
Canuck Posted March 11, 2007 Share Posted March 11, 2007 This picture is most impressive-have we seen any screenshots that come close to resembling this urban area? http://www.gamershell.com/screenpop.php?id=48144 Link to comment Share on other sites More sharing options...
franz Posted March 11, 2007 Share Posted March 11, 2007 the major downside of such long development time is that the graphics engine is now quite dated. Basically the graphics technology is well over three years old as it is based on Sturmovik. Link to comment Share on other sites More sharing options...
ZaPPPa Posted March 11, 2007 Share Posted March 11, 2007 Not necessarely. The graphics engine may have been updated in the mean time or even completely replaced by a newer version. This could be one of the reasons for a long development time. Link to comment Share on other sites More sharing options...
iplaygames2 Posted March 11, 2007 Share Posted March 11, 2007 Even if it's not updated up to todays eye candy, graphics in a wargame to me are just icing on the cake. As long as a tank looks like a tank, and troops look like troops, I'm good with it. I'm more after the realistic angles and penetration values, etc. From the screenies I've seen this game looks just fine with the graphics engine. Link to comment Share on other sites More sharing options...
Cid250 Posted March 17, 2007 Author Share Posted March 17, 2007 So... somebody knows if those weapons (mortars) can be included in a future release?. It cann't be true WWII warfare without 50mm, 60mm, or 82mm tubes. atleast light mortars are important for any WWII game. Doesn't matter if they can not add mortars until an Add-on / Expansion of the game... but will be good to know if they have plans about this feature at long term. Link to comment Share on other sites More sharing options...
Field Marshal Blücher Posted March 18, 2007 Share Posted March 18, 2007 Originally posted by Cid250: So... somebody knows if those weapons (mortars) can be included in a future release?. It cann't be true WWII warfare without 50mm, 60mm, or 82mm tubes. atleast light mortars are important for any WWII game. Doesn't matter if they can not add mortars until an Add-on / Expansion of the game... but will be good to know if they have plans about this feature at long term. They'll be in the game, you just can't see the actual units. But they'll be shooting at the enemy, and that's all I need! Although it would be cool to see them in action . . . I certainly wouldn't complain if they did add that feature! Link to comment Share on other sites More sharing options...
Marc Anton Posted March 18, 2007 Share Posted March 18, 2007 There are no AA guns in the game also - no 88, 20mm or 37mm AA-guns. But thank god, we´ve got a russian snowmobile .... Link to comment Share on other sites More sharing options...
Reichenberg Posted March 18, 2007 Share Posted March 18, 2007 Just for clarification, according to unit list you will have no static AA-guns. You will have AA-vehicles. So you have AA capacity. But nevertheless would it be great to have them in a future release. Uwe Link to comment Share on other sites More sharing options...
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