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Microphone with Linux


poesel

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I have a headset with a microphone attached. This has worked in the past (pre 1.3.1 IIRC) but stopped working now.

The mic does work in linux with audacity for example.

The problem is probably here (from the logfile):

</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">SOUNDMANAGER: Using device alsa

SOUNDMANAGER: Device spec = '( ( devices '( alsa null ) ) )

SOUNDMANAGER: pDevice = 0x8591448

SOUNDMANAGER: Using default capture device

SOUNDMANAGER: pCaptureDevice = 0

SOUNDMANAGER: Error after opening capture device

SOUND CONTEXT ERROR: ALC_INVALID_ENUM

</pre>

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I used the inbuild and the libs from my system with unfortunatly the same result.

Theres also another sound issue which may be related or not: I seem to hear a lot more hits and near misses than I receive myself. For example I get that 20mm riccochet from armour sound but I'm not shot at and noone is near. However the firefight takes places nearly half the map away. Makes me a bit paranoid... smile.gif

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Hmm, six weeks now and I'm still having the same problems :(

Especially this 'hearing everything' thing annoys me a lot. I think I hear everything other players hear (no voice com unfortunatly). I can never be sure if I'm fired at or someone else. If I don't see the riccochet I don't know. I could as well play without sound.

Any other Linuxer having the same problem?

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the sound has dissappeared entirely from DT-linux regardless of which system (alsa, native) I use. the sound is ok on the desktop...

my error message from the .log

SOUNDMANAGER: Loading >../data/sound/chink.wav<

SOUNDMANAGER: Status: No ALUT error found

SOUNDMANAGER: Sound frequency = 44100

SOUNDMANAGER: Sound channels = 1

SOUNDMANAGER: Loading >../data/sound/Locking.wav<

SOUNDMANAGER: Status: No ALUT error found

SOUNDMANAGER: Sound frequency = 44100

SOUNDMANAGER: Sound channels = 1

SOUNDMANAGER: Loading >../data/sound/Locked.wav<

SOUNDMANAGER: Status: No ALUT error found

SOUNDMANAGER: Sound frequency = 44100

SOUNDMANAGER: Sound channels = 1

[ October 15, 2007, 12:29 PM: Message edited by: __Yossarian0815[jby] ]

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