Kurtz Posted March 21, 2006 Share Posted March 21, 2006 When doing a resupply, the ammo is replenished fast, but the dropship stays attached for a long time. If you move away your ground vehicle, the dropship will stay on the ground (=sitting duck). Would it be possible to either slow down the ammo replenishent or give some feed back if something else is done. It would feel more reasonable if the drop ship leaves when the ammo is full. I'm not arguing about the time it takes, that seems reasonable and balanced, but it feels strange to have to wait while "nothing" happens. Link to comment Share on other sites More sharing options...
Netherby Posted March 21, 2006 Share Posted March 21, 2006 The drop ship has point defense beams on it.. It is SUPPOSED to stick around to protect the area! It is quite a lot tougher than regular drop ships.. How ever I think it should stop resupplying a vehicle when the ammo is full and attach to other nearby vehicles.. Since if you don't move away once you're full no one else can get any ammo from it.. Link to comment Share on other sites More sharing options...
Kurtz Posted March 21, 2006 Author Share Posted March 21, 2006 I haven't noticed that there are two different drop ships. Still, since it doesn't detach immediately, I assume the ground vehicle is supposed to stay attached. Link to comment Share on other sites More sharing options...
Bernhardt Posted March 21, 2006 Share Posted March 21, 2006 I just realized today that those resupplies are not personal. *smack to the head* Link to comment Share on other sites More sharing options...
Netherby Posted March 22, 2006 Share Posted March 22, 2006 Yeah they are team wide.. The resupply ship is very powerful, if you can push into an area and get one down it provides great point defense against missiles and anything with a high enough trajectory to hit.. If your ammo is full it is polite to move away so it detaches and someone else can get in.. The ship stays for around 2 minutes! Link to comment Share on other sites More sharing options...
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