Flanker15 Posted February 22, 2008 Share Posted February 22, 2008 Can I bind the order menu to RMB like in CMx1 games and unselect to space? That would let me play one handed so I can scratch my chin while I plan. Is environmental/spreading fire going to be put in soon? It's an important part of the battlefield. Can the big explosion FX be improved? I like it for the smaller explosions and the volumetric smoke and dust from it is great but the big low res explosion sprite is a bit lame. Just the one when you get a critical detonation on a vehicle, when it's smaller it looks fine. 0 Quote Link to comment Share on other sites More sharing options...
Darkmath Posted February 22, 2008 Share Posted February 22, 2008 Explosion FX could be modded I suppose. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted February 22, 2008 Author Share Posted February 22, 2008 Something more mushroom cloud shape would be more appropriate I guess. Problem is there is one sprite for all the explosions so you can't just change the vehicle explosion. Having the turret blow off would be cool but probably is too hard. [ February 22, 2008, 06:16 AM: Message edited by: Flanker15 ] 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted February 22, 2008 Share Posted February 22, 2008 Would be neat to see ammo cookoff explosions on burning AFVs throughout the rest of the game, complete with HE effects on any units dumb enough to be in proximity. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted February 22, 2008 Share Posted February 22, 2008 Most of the blast effects are actually contained within the armour of the burning vehicle. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.