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Couple of questions for new versions:


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Can I bind the order menu to RMB like in CMx1 games and unselect to space? That would let me play one handed so I can scratch my chin while I plan.

Is environmental/spreading fire going to be put in soon? It's an important part of the battlefield.

Can the big explosion FX be improved? I like it for the smaller explosions and the volumetric smoke and dust from it is great but the big low res explosion sprite is a bit lame. Just the one when you get a critical detonation on a vehicle, when it's smaller it looks fine.

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Something more mushroom cloud shape would be more appropriate I guess. Problem is there is one sprite for all the explosions so you can't just change the vehicle explosion.

Having the turret blow off would be cool but probably is too hard.

[ February 22, 2008, 06:16 AM: Message edited by: Flanker15 ]

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