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PBEM bugs


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The PBEM mode of play seems buggier than standard play.

Aside from the infantry not moving out of the setup area on turn 1, which I have already mentioned, I'm seeing a few other odd things.

Deployed US MMGs are appearing in some cases about 60 yards behind the soldiers manning the gun. The gun appears by itself, firing away, behind the troops.

A few of my squads have had their assault teams move forward, but the fire team section of the squad won't move. It remains 80 yards behind and will not move up, even when the squad has no further movement orders, and when the forward team is engaged by the enemy.

I have one whole squad I'd like to move, but they are all Hiding, although I have not and cannot give them a Hide order, and they refuse to move, even though I give them a move order.

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I don't know if its related, but intel seems different between WEGO and RT modes.

Playing Wadi Scouts in RT and only see a couple of bunkers at the start. In WEGO, all 4 show up. I have seen minor differences in other scenarios. I know there is some random ness to spotting, but it seems consistent that in RT you get less inital intel than in WEGO.

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