Watson & Crick
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Everything posted by Watson & Crick
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Thanks hoolaman. The CMSF solution linky solved my issue.
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Game will not start. I get an error message saying "could not initialize graphic display card" require 1024 x 768 32 bit." I edited and saved the graphics text file to 1920 1080 60 which is my recommended monitor resolution as outlined in your website. I still get a crash with the same error message. Will the actual game eliminate the need for editing a text file for display? I have preordered this game. What is the refund policy should I not be able to get this game to work? Windows 7 64 bit i7 930 2.8 ghz quad core ASUS P6T motherboard 6 GB RAM ATI Radeon HD 5850 2D with these specs Driver Packaging Version 8.821-110126a-112964C-ATI Catalystâ„¢ Version 11.2 2D Driver Version 8.01.01.1123 Direct3D Version 7.14.10.0812 OpenGL Version 6.14.10.10524 Catalystâ„¢ Control Center Version 2010.0930.2237.38732
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May Status Update
Watson & Crick replied to Battlefront.com's topic in Combat Mission Battle for Normandy
ANGRY OUT LOUD! You won't know what to do with it when you get it : ( -
Out of Memory error
Watson & Crick replied to ThePhantom's topic in Combat Mission: Shock Force Tech Support
I had a "Fatal error run out of memory" crash with the Forging Steel campaign. This happened after the second battle had completed and the 3rd battle was loading. I could open and play the saved game. Looks like version 11 is better but the memory leak is still there. I never could get through Pooh in v 10. I never played that battle in 11....... I have a nividia 7800 gs card. -
New Campaign - Forging Steel
Watson & Crick replied to George MC's topic in CMSF Scenario and Mod Design Forum
The save game did work. Yeah...The "new" forum butchered my moniker. Should be "Watson & Crick." Anyone know if there is a way to change ones username? -
New Campaign - Forging Steel
Watson & Crick replied to George MC's topic in CMSF Scenario and Mod Design Forum
The first 2 battles have been fun.......Not sure about the third.... Has anyone else had a "Fatal error run out of memory" crash? I got one after the second battle had completed and the 3rd battle was loading. I did get to save the game. I have not tried to open it. Yes, I am patched to v 11. I did manage to get through the Marine campaign that shipped w/ the game. Before version 11, my machine crashed in the middle of the Poh (sp?) scenario. I never could finish it. Unfortunately, in my last go at that campaign, I picked the wrong fork because I never got the Poh battle. I have a Nividia 7800 gs card w/ the latest drivers. -
I was playing 1.08. I'm almost positive it was a missile and not a RPG. The explosions were quite large. Maybe the bug reappeared?
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There is either a bug with Syrian anti-tank missiles or a bug with the AI's use and/or targeting. The Syrians expended all missiles and nary a one reached its target. All missiles (6 or more?) exploded on the ground midway to target. This occurred in the Thunder campaign on the 3rd or 4th battle. The map has a single road running down the middle. You start at one and need to secure the far end. SPOILER . . . . . . . My Humvees were the target. They sat in hull down positions near the back right edge on a hill rise and the small rise on the left midway down the map. Basically, when the tanks showed up, the Syrians had nothing left. Makes the scenario a piece of cake. I have a hard time believing this would happen in real life. Either the Syrians should wait for a non hull down target or at least some of the missiles should hit. Sumfink is amiss. Literally. No, I do not have a saved game but this can easily be tested.
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strange Syrian Sagger behaviour.
Watson & Crick replied to handihoc's topic in Combat Mission: Shock Force Tech Support
I've seen the same thing with the Sagger in this scenario and others. Is this a bug or a real failure of the AT device? -
I would have tried the CMSF demo, been extremely annoyed with the bugginess, and deleted it. I would guess that this would be the common response if one had no experience at all with BFC. I have spent HOURS playing CMBO, CMBB, and CMAK. I preordered CMBB, CMAK and CMSF all based on past experience. I am disappointed of the premature release of CMSF, but I know that they will eventually get things fixed.
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Path through wall gap
Watson & Crick replied to jhdeerslayer's topic in Combat Mission: Shock Force Tech Support
Ah, I had this same problem in the same place in the campaign. I also created a "breach" by blowing up the wall with a tank. I tried to get men as well as strykers through the "hole." Perhaps tanks and strykers should not be able to go through a breech but surely dismounted infantry should be able to go through. Can someone from BFC comment? -
Invisible infantry.
Watson & Crick replied to BigMatt's topic in Combat Mission: Shock Force Tech Support
I had this problem after the upgrade and had to change some settings within the game as well as the Nvidia control panel (I have a 7800 gs, dual core machine). Nvidia settings control panel for CMSF Anisot. filter 2x Antial gamma cor ON Antial setting 2x antial transparency multi conformant text clamp use open gl ext limit off force mipmaps bilinear multi-display/mixed... single display perf mode text filter-anis mip filter.. on text filter anis sampl opt...off text filter neg LOD bias allow text quality quality text filter trilinear off triple buffering on vertical sync force off In game control 3d models better vert sync off anti alias on high prioty process on I also set the affinity to one of the cores as per padlocked thread. I did not systematically check everything, but this works in my rig and looks okay (better than CMBO!). I'll be happy when this gets patched.... -
Can anyone actually set-up forces at the start in a QB? I have tried twice now and I cannot position my guys. I don't have trouble in the scenarios. Was this REALLY released this way or am I just stoopid? :confused:
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MMG Team Members Running Away
Watson & Crick replied to tinjaw's topic in Combat Mission Shock Force 1
I had this bug happen to me twice. Once in the training mission campaign and the other in the "Thunder" campaign. They were not under fire. I did use the deploy weapon command. Not sure if that had anything to do with it but khe guy kept a running like Forest Gump. -
ARRRGH! I was on a killing spree!!!!!!!!!!!!!!!
Watson & Crick replied to Watson & Crick's topic in DropTeam
They tried that. Worked once, failed once. :mad: -
ARRRGH! I was on a killing spree!!!!!!!!!!!!!!!
Watson & Crick replied to Watson & Crick's topic in DropTeam
You are lucky my fiancee will be over on Sunday to keep me from playing :mad: Really that was sheer luck on my part! You guys had a coordinated attack going. I think the bots don't like being wrangled and are turning against the programers! That's what saved me -
ARRRGH! I was on a killing spree!!!!!!!!!!!!!!!
Watson & Crick replied to Watson & Crick's topic in DropTeam
lol! That was the best I've ever played! -
Why did you pull the plug on me (WC) Clay ? That was fun!
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I thought Hermes was sumfink you got if you messed around with prostitutes. I was told it can be prevented if you wore a raincoat. :mad:
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So you know who the dad is? Can't be you 'cause rumor has it, you don't have the equipment to even shoot blanks. Scrotumless sporeformer. :mad: No more CM until the new title. I have one monstrously unfair game (i.e. Rune abomination) going with Wally now. The cunning maggot picked the defender in a scenario having a 3:1 defending/attacking odds. He gets 'cats and I get Shermans. 95+ fun filled turns. Maggot. In non-gamey news, I have succeeded in conning a woman to be my fiancee. She may in fact be supporting me too as I have quit my cushy job and am beginning a job at a startup biotech company. The have annointed me Grand Poobah of Research. Bow down before my greatness, Master Con-artist Extraordinaire :mad: