BAT502 Posted September 12, 2007 Share Posted September 12, 2007 How come they don`t work. have yet to see the Bradley fire them. 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted September 12, 2007 Share Posted September 12, 2007 first time i hear this, see them firing 'all the time' 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted September 12, 2007 Share Posted September 12, 2007 Jeez my boys let them loose at every freaking opportunity. Area fire at a building for longer than a minute and off they go! 0 Quote Link to comment Share on other sites More sharing options...
Statisoris Posted September 12, 2007 Share Posted September 12, 2007 My ATGM Strykers fired off quite a few today, taking out a group of BTRs and a BRDM ATGM team. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 12, 2007 Share Posted September 12, 2007 quick question how many tows are showing in ammo inventory in 1.03? for a M2A3 & M3A3 each. I need this so I can compare something in 1.04, please [ September 12, 2007, 02:55 PM: Message edited by: Huntarr ] 0 Quote Link to comment Share on other sites More sharing options...
birdstrike Posted September 12, 2007 Share Posted September 12, 2007 If I can trust my eyes, only 2 TOWs for each M2 and M3. 0 Quote Link to comment Share on other sites More sharing options...
khagler Posted September 12, 2007 Share Posted September 12, 2007 Ammo selection is a bit buggy. In the campaign mission where you are supposed to take a crossroads and then the airport hotel, one of my Bradleys took out a tank by firing two TOWs at it--after first spending 30 seconds bouncing AP off it. After that, my Bradleys refused to fire anything but HE at any armored vehicle. In the same mission I tried to take out more enemy tanks with a Stryker MGS, but it refused to fire anything but HE (not even HEAT) as well. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 13, 2007 Share Posted September 13, 2007 Originally posted by birdstrike: If I can trust my eyes, only 2 TOWs for each M2 and M3. Thanks birdstrike. I have reported the bug. Ammo loadouts should be as followed: Loadout M2A3 25mm 900 7.62mm 4000 5.56mm 5040 TOW Missile 8 JAVELIN (In place of Dragon) 3 AT-4 3 Loadout M3A3 Ammunition: 1,500 x 25mm ammunition 4,400 x 7.62mm ammunition 5,040 x 5.56mm 12 x TOW anti-tank missiles 8 x smoke grenades 3 x JAVELIN 3 x AT-4 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted September 13, 2007 Share Posted September 13, 2007 Note that on the Bradley, there are 2 TOW in the launchers, no reload time. The others are aboard but have to be reloaded into the tubes to be fired. Reloading is under armor, protected, but can take a minute (some sources I've seen say 2, but it should not take that long). 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 13, 2007 Share Posted September 13, 2007 JasonC, My main concern is that the reloads are no longer in the game. Only 2 tows are being accounted for. The reloads are not happening. I listed the total ammo loadout for the 2 variants of BFVS' so that I can make sure we fix this "bug". I believe the reload time that BFC said they were using is 5 min (no movement) but that I am not sure of. 0 Quote Link to comment Share on other sites More sharing options...
John Catsack Posted September 14, 2007 Share Posted September 14, 2007 Originally posted by khagler: Ammo selection is a bit buggy. In the campaign mission where you are supposed to take a crossroads and then the airport hotel, one of my Bradleys took out a tank by firing two TOWs at it--after first spending 30 seconds bouncing AP off it. After that, my Bradleys refused to fire anything but HE at any armored vehicle. In the same mission I tried to take out more enemy tanks with a Stryker MGS, but it refused to fire anything but HE (not even HEAT) as well. I'm having that same problem. Maybe the Bradley considers a T-55 too light to be worth using a TOW on, but the AC just doesn't cut it. 0 Quote Link to comment Share on other sites More sharing options...
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