Sgt.Rock of Easy Company Posted July 27, 2007 Share Posted July 27, 2007 So, after a few scenario battles (the hospital fight and small town fight), I have to say I'm quite impressed (I especially enjoy watching MK19 rounds go downrange), though a little displeased with the quick battle (units bunched starting). BUT, where is the WAV folder in the program files??? I know Battlefront doesnt like modding (well, at least full overhauls), but the BMP and WAV folder made the other CM that much more awesome (especially once you found a really nice MG42 sound). Is there anyway we can mod sounds or textures?? Will I be able to give the .50 cal its true terrifying sound? -Sgt.Rock- 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted July 27, 2007 Share Posted July 27, 2007 Originally posted by Sgt.Rock of Easy Company: I know Battlefront doesnt like modding (well, at least full overhauls),- That's not true; if they didn't like modding, you wouldn't be able to do it. They just don't want anyone changing 3D models or unit stats - all the stuff that is hard-coded. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 27, 2007 Share Posted July 27, 2007 The stock textures and sounds are included in the main data file, so by default there are no WAV or BMP folders of any kind. But if you create a certain kind of subfolder for DATA, the game reads the contents of that folder. This of course requires that you know those names. There is going to be a full list and maybe even texture templates, but I don't know exactly when those will be ready. I think people in the know are currently drinking themselves silly. Hope this helped! 0 Quote Link to comment Share on other sites More sharing options...
Swift Posted July 28, 2007 Share Posted July 28, 2007 I would like to know the name and location of the ambient noise files so I can replace them with silence. And also remove/lower the engine noise. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Rock of Easy Company Posted July 28, 2007 Author Share Posted July 28, 2007 Originally posted by Swift: I would like to know the name and location of the ambient noise files so I can replace them with silence. And also remove/lower the engine noise. Lol, I was hoping to make things louder, add in some echo, or giving more bass where its due. For example, I was going to give the .50cal a much more, I guess realistic sound, with some brass dropping for added effect. But I guess to each his own 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted July 28, 2007 Share Posted July 28, 2007 I would like a .50 cal mod. The current one doesn't have the same oomph. But I would advise against including the sound of dropping brass. You can't possibly hear that at most ranges. 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted September 2, 2007 Share Posted September 2, 2007 Maybe I just haven't noticed, by there doesn't seem to be any wav files associated with medic activity. 0 Quote Link to comment Share on other sites More sharing options...
Hawkmek Posted September 2, 2007 Share Posted September 2, 2007 Brent Pollock: Maybe I just haven't noticed, but there doesn't seem to be any wav files associated with medic activity. What sound(s) would that be? Sirens? Or the medic saying, "It's gonna be OK Chuck, you're gonna make it. I'll tell your girl you loved her. Umm, can I have your iPod?" Maybe when a guy gives buddy aid you could hear someone say, Corpsman Up! or Medic! I agree on the engine sounds, kinda loud and annoying. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted September 2, 2007 Share Posted September 2, 2007 The wind...oh god the wind. But enough about me. Has this already been toned down in 1.3? 0 Quote Link to comment Share on other sites More sharing options...
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