Soddball Posted September 1, 2005 Share Posted September 1, 2005 I was playing a TCP/IP game today, and the following things vexed me: 1) I'd like to be able to continue to chat to my opponent whilst the turn is being processed, rather than just whilst I'm carrying out my move and whilst the turn is playing. On games where turn procesing time is quite substantial it'd be a real bonus. 2) I'd like a chat window which can be toggled on and off and which retains the entire conversation (so you can scroll up and down). 3) My own 105mm barrage struck my F Company as they reached their start line - 400m out of place (no LOS for spotter). Please could 1 and 2 be considered for TCP/IP play? And if there is a 'remove suckage' upgrade for players to solve 3, I will buy it. 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted September 1, 2005 Author Share Posted September 1, 2005 I was playing a TCP/IP game today, and the following things vexed me: 1) I'd like to be able to continue to chat to my opponent whilst the turn is being processed, rather than just whilst I'm carrying out my move and whilst the turn is playing. On games where turn procesing time is quite substantial it'd be a real bonus. 2) I'd like a chat window which can be toggled on and off and which retains the entire conversation (so you can scroll up and down). 3) My own 105mm barrage struck my F Company as they reached their start line - 400m out of place (no LOS for spotter). Please could 1 and 2 be considered for TCP/IP play? And if there is a 'remove suckage' upgrade for players to solve 3, I will buy it. 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted September 1, 2005 Author Share Posted September 1, 2005 I was playing a TCP/IP game today, and the following things vexed me: 1) I'd like to be able to continue to chat to my opponent whilst the turn is being processed, rather than just whilst I'm carrying out my move and whilst the turn is playing. On games where turn procesing time is quite substantial it'd be a real bonus. 2) I'd like a chat window which can be toggled on and off and which retains the entire conversation (so you can scroll up and down). 3) My own 105mm barrage struck my F Company as they reached their start line - 400m out of place (no LOS for spotter). Please could 1 and 2 be considered for TCP/IP play? And if there is a 'remove suckage' upgrade for players to solve 3, I will buy it. 0 Quote Link to comment Share on other sites More sharing options...
J Ruddy Posted September 1, 2005 Share Posted September 1, 2005 I'd like to see Voip for TCP/IP - I use Skype now so it isn't a biggy - but it would be nice - especially if they get >2 player multiplayer working. 0 Quote Link to comment Share on other sites More sharing options...
J Ruddy Posted September 1, 2005 Share Posted September 1, 2005 I'd like to see Voip for TCP/IP - I use Skype now so it isn't a biggy - but it would be nice - especially if they get >2 player multiplayer working. 0 Quote Link to comment Share on other sites More sharing options...
J Ruddy Posted September 1, 2005 Share Posted September 1, 2005 I'd like to see Voip for TCP/IP - I use Skype now so it isn't a biggy - but it would be nice - especially if they get >2 player multiplayer working. 0 Quote Link to comment Share on other sites More sharing options...
hoolaman Posted September 2, 2005 Share Posted September 2, 2005 You must have accidentally toggled the "suck" hotkey. I think it's: "ctrl+F+windows key" 0 Quote Link to comment Share on other sites More sharing options...
hoolaman Posted September 2, 2005 Share Posted September 2, 2005 You must have accidentally toggled the "suck" hotkey. I think it's: "ctrl+F+windows key" 0 Quote Link to comment Share on other sites More sharing options...
hoolaman Posted September 2, 2005 Share Posted September 2, 2005 You must have accidentally toggled the "suck" hotkey. I think it's: "ctrl+F+windows key" 0 Quote Link to comment Share on other sites More sharing options...
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