mute Posted June 7, 2006 Share Posted June 7, 2006 When units extract, they are not immediately added back to the availability count. Heavily damaged units seem to take longer, so I guess this is due to repairs, which is neat. It'd be nice to see the number of units unavailable because of damage (even better with ETA) in the drop window. This isn't hard to track in single player, but with multiple players who knows what the mechanics are up to? Link to comment Share on other sites More sharing options...
Grappler Posted June 7, 2006 Share Posted June 7, 2006 Good Idea. I have put it on our development list. Link to comment Share on other sites More sharing options...
Caseck Posted June 7, 2006 Share Posted June 7, 2006 It would also be nice to have an initial $ amount to purchase units prior to deployment... I hate that I only get a handful of Hurricanes! (multiplayer) This would mean having an elected commander before the game starts, and a pre-deployment screen. (I guess you could do it all from the deployment screen too, just a popup window to elect guys, then buy units...) [ June 07, 2006, 05:04 PM: Message edited by: Caseck ] Link to comment Share on other sites More sharing options...
poesel Posted June 8, 2006 Share Posted June 8, 2006 Sure and I won't buy you one of those expensive toys. For the same $ I'd rather get two dozen 120mm Apollos that do the work. You see to where that would lead to. Link to comment Share on other sites More sharing options...
DragoonXXIV Posted June 8, 2006 Share Posted June 8, 2006 I'm with poesel give me an apollo 120 and i'm happy. Link to comment Share on other sites More sharing options...
Taras Posted June 9, 2006 Share Posted June 9, 2006 My kingdom for a GEV tank with a 120 Link to comment Share on other sites More sharing options...
Junglist Posted June 9, 2006 Share Posted June 9, 2006 The number of Hurricane's available was adjusted for a reason: there were too many of them zipping around blowing up everything, taking the fun out of other aspects of the game (ie tank warfare). I was initially drawn to the Hurricane due to the ease with which it scored hits/kills, but now get a lot more satisfaction from a perfectly placed 120mm shell. With the reduced number of available Hurricanes one must be much more careful, forcing players to use it in more of a support role - which is cool. Leave the slugging it out to the sluggers. Link to comment Share on other sites More sharing options...
cool breeze Posted June 14, 2006 Share Posted June 14, 2006 Hurah! Hurah! Link to comment Share on other sites More sharing options...
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