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Carriers taking damage


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Originally posted by GeneralMark:

from LAUNCHING air raids?

this doesnt make much sense

i think it should be that a carrier is only damaged wen it is hit by enemy aircraft or other warships

I was hoping that they would separate the ship from

the air arm (which in this formulation would be a

half-strength air unit)-I don't think that concept

made the cut however, tho DD or Panzer can confirm.

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Carriers will require direct attack to be destroyed. AFAIK, strength will be allowed to drop to 1 in other cases. If we let it only drop to 5, we would have invincible carrier air stikes that wouldn't suffer ANY loss due to air combat. That wouldn't be right either, eh?

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For units that won't risk taking any damage by attacking, I agree that preventing them from making any attacks when below a certain strength, somewhere between 1-3, is fine.

However, for units that will risk receiving damage when making the attack, I would still allow such units to attack, as while they might inflict some losses, there's a good chance that they'll die in the attempt.

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