Michael Dorosh Posted December 14, 2002 Share Posted December 14, 2002 Originally posted by Andreas: </font><blockquote>quote:</font><hr />Originally posted by ASL Veteran: However, to me replayability is the most important criteria since it tells you how much that gamer wants to play that scenario again. If he plays it once and decides to discard it - well that's a failure in my mind.You are welcome to your opinion, but how would you design a scenario in which e.g. a very weak force holds off a strong force so that it can be replayed?</font> Link to comment Share on other sites More sharing options...
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