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Attention Scenario Designers!!! Play Recommendations...


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I have been seeing some confusion both here and at the Scenario Depot with regards to how designers intend their scenarios to be played. To help avoid this I have a proposal that would require very little work on the designer’s part, would aid immeasurably in eliminating this confusion, and would also save an otherwise great scenario from possibly getting a bad review.

I was thinking that there should be a standardized section at the beginning of the General Briefing for play recommendations. I see that many scenarios have parts of it, but it can be kind of confusing at times if it isn’t complete. Seeing as the fields are already set at the Depot for this, it may be simpler to follow the lead there and include all of the following in all briefings…

Best Played As: Axis vs AI or Allies vs AI or Two Player

Or As: Axis vs AI or Allies vs AI or Two Player

Computer Should: Stick to Defaults or Be Free To Place Units

This could also be a single line entry. As an example it could read as:

Play as: Two Player, then Axis vs AI, Stick to Defaults

or

Play As: Aliies vs AI, then Two Player, Free to Place Units

Other items such as Experience Bonus or Play Balance recommendations are optional, and could be included just below what I've mentioned.

I realize this information is entered in the Depot, but for those people who haven’t looked at the parameters (or haven’t been to the Depot) it would still be in the briefing to avoid any possible misunderstanding.

Thoughts?

Harv

[ November 06, 2002, 11:57 AM: Message edited by: Harv ]

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  • 2 weeks later...

Another thought...

If the scenario has a Two Player recommendation, but one side has very little to do for quite a few turns (many assaults into prepared positions are like this) a "PBEM recommended" could/should also be added to the above also.

This way a TCP game wouldn't be started where one side had a (relatively) large number of units to move, and the opponent would sit and wait for the better part of the scenario.

Harv

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