benpark Posted September 30, 2002 Share Posted September 30, 2002 ...or are we stuck with unicolor on mortars and 'schrecks, etc.? Link to comment Share on other sites More sharing options...
JonS Posted September 30, 2002 Share Posted September 30, 2002 the skis seem to be hardcoded. Link to comment Share on other sites More sharing options...
PeterX Posted October 1, 2002 Share Posted October 1, 2002 ...and the bases. Unfortunately. Link to comment Share on other sites More sharing options...
busboy Posted October 1, 2002 Share Posted October 1, 2002 Molotov cocktails are hard coded, I'd imagine bazooka rounds, mortar shells and the like will be as well. Link to comment Share on other sites More sharing options...
Battlefront.com Posted October 1, 2002 Share Posted October 1, 2002 Yes, a number of things are graphically still hardcoded. It is likely to remain this way. It's not that we didn't think of changing this stuff, or that there weren't internal requests for it, but that it is time consuming to do and there were (are) just too many other things that Charles' time is better spent on. With the engine rewrite it is likely *nothing* will be hardcoded into the game. Steve Link to comment Share on other sites More sharing options...
Guest Panzer Boxb Posted October 1, 2002 Share Posted October 1, 2002 Originally posted by Battlefront.com: Yes, a number of things are graphically still hardcoded. It is likely to remain this way. It's not that we didn't think of changing this stuff, or that there weren't internal requests for it, but that it is time consuming to do and there were (are) just too many other things that Charles' time is better spent on. With the engine rewrite it is likely *nothing* will be hardcoded into the game. SteveHarumph! I bet you guys even let him sleep! *snort* <- See, I am joking. Honest! Link to comment Share on other sites More sharing options...
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