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Hey Schrullenhaft...


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Two items.

First of all, I just wanted to thank you for your tireless Tech Support efforts on behalf of all the CM games. You've truly become an invaluable resource to this board, and I wanted you to know that many of us are greatly indebted to your efforts.

Secondly, I heard some time ago that the CMX2 engine was going to use OpenGL instead of Direct3D. Has this decision been made?

Hpt. Lisse

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As far as I'm aware, the decision has been made to use OpenGL as the next graphics API. I assume, but don't know, that this will be true for the PC platform as well as the Mac platform. Considering the reduction in coding effort to transpose the two APIs, I assume that Charles will stick with OpenGL on the PC. This should give him a little more time to work on engine enhancements in place of coding for an additional graphics API.

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