GerryCMBB Posted January 14, 2004 Share Posted January 14, 2004 Hello All: Just trying out the demos. Have a very hard time looking at the map and seeing elevation changes. 1) Is there a particular view (camera angle, zoom level, etc.) that is best to see elevation changes? An example: I read the AAR for Fruehlingswind and it talks about two prominent terrain features being the two ridges. I couldn't see them! If I use view "1" I have a very good view of terrain in front of me but obviously then cannot see the big picture. I had lots of difficult also with the CMBB demo on the steppes. 2) I have seen screenshots with some grid overlays that help - which one do you find best for accentuating the elevation changes? Thanks very much, Gerry 0 Quote Link to comment Share on other sites More sharing options...
nevermind Posted January 14, 2004 Share Posted January 14, 2004 I agree that the terrain grid lines are the best way.Followed by getting your nose dirty by getting down in views 1-3 and looking around and stuff. As far as the terrain grid mods,i think any of them would do.I am assuming that they are all the same as far as grid lines are concerned.The different options are mostly for graphical purposes. 0 Quote Link to comment Share on other sites More sharing options...
Conscript Bagger Posted January 14, 2004 Share Posted January 14, 2004 Viewing at levels 1-2 and tilting the camera as necessary (with shift-A & shift-Z) usually does it for me. 0 Quote Link to comment Share on other sites More sharing options...
mgdpublic Posted January 14, 2004 Share Posted January 14, 2004 Where does one get these grid overlays? I don't see a hotkey for them. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted January 14, 2004 Share Posted January 14, 2004 They are not overlays actually, they are modified graphics. Head to www.cmmods.com for those and more mods. Or if you have bought the Special Edition, then there might be some on the second cd. 0 Quote Link to comment Share on other sites More sharing options...
Robert Olesen Posted January 14, 2004 Share Posted January 14, 2004 I find that the colour changes give me a pretty good grasp of elevation differences, though not in detail. 0 Quote Link to comment Share on other sites More sharing options...
tar Posted January 14, 2004 Share Posted January 14, 2004 Another, not perfect solution, is to use elevation 1 and look at the map from outside the bounds of the map. That at least gives you a good view of the profile along the edges of the map, and some idea of how that changes further in. This works best on small maps. It also doesn't help you with the wadi in the center of the map. I found that elevation is a bit harder to see with the desert tile sets in CMAK than with the terrain in CMBB and CMBO. Another thing that helps a bit is to look at the bends in the LOS or movement lines as they go over the terrain. 0 Quote Link to comment Share on other sites More sharing options...
GerryCMBB Posted January 15, 2004 Author Share Posted January 15, 2004 Hello All: Thanks for the tips. Using view 1 and 2 plus skirting the edges really helps. And I am getting much better flying around the board. I now realize one difficulty I have trying to play a computer wargame. When I play ASL I spend a lot of time evaluating the board, etc. One of the tendencies for me with a computer game is to just try and start playing right away. I now see that a lot of analysis of the map and forces is necessary before hitting Go and I have to resist the urge just to start playing. Take care, Gerry 0 Quote Link to comment Share on other sites More sharing options...
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