Louie the Toad Posted May 3, 2003 Share Posted May 3, 2003 I have made a small CMBB engagement I would like someone to playtest. An Armor Skirmish (1300 pts) Easy play option vs AI or for two player. OR If you ever wanted to try Franko's Rules this would be a good one to give them a go. Tell me what you think... Toad 0 Quote Link to comment Share on other sites More sharing options...
BigMik1 Posted May 3, 2003 Share Posted May 3, 2003 I like scenarios of all sizes, but small battles can be very tense and exciting. But, I don't mind the big battles, I love the coordinated attacks and defends according to the situation of the scenario. BigMik1 0 Quote Link to comment Share on other sites More sharing options...
laxx Posted May 4, 2003 Share Posted May 4, 2003 i have been playing/learning the russians for the past few weeks. i have found a sweet spot for 300 points russian defense versus german probes (AI): date: well i played from june 1941 to feb 1942 russian: mech or infantry (Low) german: combined (Medium or high) rarity: standard or none noon. map is either moderate or sparse trees, hills moderate or gentle slopes buying russian: - Normal or SMG platoon - 2 to 3 Tank hunters - 1 HMG + 2 LMG - 1 x 75mm AA or (if rarity off) the 8x mm AA - maybe 1 or 2 45mm ATG - 2 x TRP I usually hide everything until the enemy is quite near and the smg (around 100m) can reach them. At this range, i position the TRPs about 200 - 300 meters. The MGs are interlocked between the troops. Hide, hide and hide until the germans crosses half-way through the open stepps, then the dilemma for the troops to either run forward or run back. My observations: - as this is pre-43, all the German tanks are quite susceptible to the 75mm atg gun. usually at close range, one shot is enuff to penetrate. Unlikethe 45mm which takes forever. - Tank hunters make great forward defense, nothing ruins a 222 or 251/10 than having a green tank hunter worth less than 10 points killing it. Tank hunters work in pairs and they are equipt with SMGs, quite lethal against troops. now, if only i have had success with the russian tanks compared to the ATGs.... 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 4, 2003 Share Posted May 4, 2003 This tread has inspired me to finish up some of my delayed tiny and small battles. One is at Scenario depot now, "Small battles, of cats and men". Tomorrow "Small battles, COSSACKS! ALARM!" will go up. Cats and men is actually a tiny one, somewhat difficult. 0 Quote Link to comment Share on other sites More sharing options...
Silvio Manuel Posted May 5, 2003 Share Posted May 5, 2003 Originally posted by SFJaykey: On the question of small-bore artillery: I have found the 4-tube german 75 module useful for suppression and laying smoke, though agree the 2-tube module doesn't have enough weight of fire to be useful. ROF is slower than the 81mm mortars, but blast is more powerful and smoke duration longer. - Matt Actually that 2-gun German 75mm is one of the most flexible around, esp. for a QB. Imagine targeting 4 to 6 such spotters on your target... the ROF is quite nice. Either that or maybe two 6-tube 75mm spotters, or 3x 4-tube spotters, etc. to simulate Battalion fire instead of just single batteries. 0 Quote Link to comment Share on other sites More sharing options...
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