Juardis Posted June 24, 2003 Share Posted June 24, 2003 While setting up units I get the black line indicating units (tanks in particular) are out of C&C then on the first turn they get in C&C magically. And vice-a-versa (infantry in particular). Most annoying when deploying troops in foxholes where you think everyone is in C&C then first turn they are not. Grrrrrr I issued an embark command to a conscript maxim and tried to set a pause of 10 sec. Game would not let me do it. I try with a green maxim and it would let me do it. Next turn, I cancel the embark for the green maxim (delay was set such that the maxim would not move until the begginning of the next turn), try to reissue the command with another delay but the game would not let me add any delays. Would the turn before, but not now. Go figure. I issued an advance order to a green squad out of C&C, or tried to, game would not let me do it. Multiple units ranging from conscript to green would not accept the advance order. And no, they were not tired. Some were in C&C, some out of C&C, but I could not see the logic for why some units would accept the advance order while others would not. Russian infantry if it helps. I have the files if necessary. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted June 24, 2003 Share Posted June 24, 2003 When troops "sink" into their foxholes they get a little less command radius and hence may be out of command after setup, with the foxholed placed for good. Very annoying indeed. Same bug was in CMBO. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted June 24, 2003 Share Posted June 24, 2003 It does say in the manual that conscript troops, and green troops out of command, may not use advance orders. I think that the change in C&C distance is due to the foxholes. They are not counted during setup, but are in the first turn. They take a little off the max C&C distance. Don't know about the delays 0 Quote Link to comment Share on other sites More sharing options...
Lady Roxanne Posted June 24, 2003 Share Posted June 24, 2003 Hmmm.....interesting about the foxhole bug. Fortunately I haven't run into it yet. As far as not being able to issue orders to troops, I've found that sometimes I have to select another unit and come back to the one giving me trouble. This has always worked. 0 Quote Link to comment Share on other sites More sharing options...
StellarRat Posted June 24, 2003 Share Posted June 24, 2003 Doesn't sound like a bug to me. Units in cover usually can't receive orders as well as units in the open (I think.) 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted June 24, 2003 Share Posted June 24, 2003 Originally posted by StellarRat: Doesn't sound like a bug to me. Units in cover usually can't receive orders as well as units in the open (I think.) Well of course but in this case they were laying out the defense and the foxholes positions so that they could see their platoon leader (this equals the player fiddling with positions and command radius). But right before the battle they sink into their ground a little deeper and lose contact. Ups. It's a clear bug that the game drops the C&C that was carefully established during setup. 0 Quote Link to comment Share on other sites More sharing options...
StellarRat Posted June 24, 2003 Share Posted June 24, 2003 I get it. It sounds like the computer doesn't actually assign them to the foxhole until after the game is running. 0 Quote Link to comment Share on other sites More sharing options...
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