jbertles Posted February 26, 2003 Share Posted February 26, 2003 Has anyone notice some strange differences in map building in 1.02? I am building a mountainous map with river gorges which I hoped would rise in a way that simulates rapids coming down a slope. However, every time that I go back and look at the saved map, the river levels have reverted to a single level. In other words, each river reverted to its lowest level. If there is a 1 elevation square, the whole river reverts to the elevation. If there is a 2 elevation square, the whole river reverts to level 2. This also makes bridge building in mountain areas impossible, since the units refuse to try to cross the bridge. I've got saved files in case anyone needs to check it out. 0 Quote Link to comment Share on other sites More sharing options...
Zimorodok Posted February 26, 2003 Share Posted February 26, 2003 I noticed that in all versions of CMBB, for water as well as swamps. In some ways it's a pretty cool feature (most occurences of standing water in real life are flat) but in specialized circumstances, like waterfalls and downhill streams, it's a nuisance. Most of the workarounds I've seen use separate patches of water with stretches of soft ground (water on even levels, soft ground or even rough (rapids) on the odd). This enables you to have water at several different elevations, and still be relatively authentic looking, and more importantly, acting. Zimorodok 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted February 26, 2003 Share Posted February 26, 2003 I understand water was HARD coded in CMBB to ALWAYS be at the same level so Water falls and rapids are out I guess. That is sort of a shame, but the intention of the idea to keep all water level is a good one. -tom w [ February 26, 2003, 11:06 AM: Message edited by: aka_tom_w ] 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 26, 2003 Share Posted February 26, 2003 This feature was dicsussed some time ago, and came as quite a surprise to old CMBO players. All connected water tiles in CMBB will now adjust to the lowest height of the group. No more lakes and rivers on an incline. A good thing in general, limits the 'artistic' potential somewhat though. 0 Quote Link to comment Share on other sites More sharing options...
jbertles Posted February 26, 2003 Author Share Posted February 26, 2003 Thanks gents, that answers my question. I went back to look at all my CMBB maps and sure enough they had all reverted to the lowest level. And thanks Zimorodok for the work-around. Looks like some soft ground in my future. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.