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From my last TCP/IP-Game:

-is it a game function or a bug, that the allied player becomes no informations about his lost lend-lease when axis subs attacked him?

-is it a game function or a bug, when the swedish airforce does not intecept axis airstrikes against swedish units located next to this full-strength swedish air-fleet?

-is it a game function or a bug when rocket detachments can't be turned into transport-ship?

-is it a game function or a bug when an axis airfleet intercepts an allied bombing run when it is the very target of this bombing run?

I have never seen such things happen in PBEM-Games or when i played against the AI / HotSeat.

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-is it a game function or a bug when rocket detachments can't be turned into transport-ship?

Game function. You can't do this in SP either.

-is it a game function or a bug when an axis airfleet intercepts an allied bombing run when it is the very target of this bombing run?

Game function. In the real world it's called "scrambling".

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-is it a game function or a bug, that the allied player becomes no informations about his lost lend-lease when axis subs attacked him?

The allied player should receive this info during the 'Last Turn Summary' pop ups during the beginning of their turn. It falls under 'Military Activity'

-is it a game function or a bug, when the swedish airforce does not intecept axis airstrikes against swedish units located next to this full-strength swedish air-fleet?

This will happen on the first turn of an invasion of any country, it is more or less used to simulate the attacker advantage during these surprise attacks. After the first turn all units will act normally, so if the Swedish air unit is still around with the proper strength >= 5 it will defend

-is it a game function or a bug when rocket detachments can't be turned into transport-ship?

This is normal

-is it a game function or a bug when an axis airfleet intercepts an allied bombing run when it is the very target of this bombing run?

This I have never seen actually, but agreed with Andrew it would be an interesting game function

The functions given in my replies should be the same throughout all modes of play but if you find an example where it does not behave as you expected send me a game turn where I can reproduce it and I'll take a look

Hubert

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