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THIS is what I've been waiting for!


[Wiking]

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I'm just going to say smthng probably said a dozen times, but: Thank you soooo much for this game, I can't wait to have it, I've always wanted a sort of strategical simulation of real war, wanted to feel the power, mine, all mine.....!!! *Ahem* Yes, jolly good! :D Just wondering, will Ljubljana (capital of Slovenia, one of the major cities in ex-yugoslavia) be included? Probably not, since our entire country takes up about one square of the map anyway hehehe.... ;)

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Small world, indeed. My father was born in Celje, raised in Ljubljana, and emigrated to the U.S. in the early 60s. I still have a lot of family over there. I'll be there in July on vacation.

On a gaming related question, will there be any sort of modelling of Partisan operations in SC? That is to say, beyond simple combat units, i.e., supply reductions, LoS breaks, etc.

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Originally posted by Bimmer:

On a gaming related question, will there be any sort of modelling of Partisan operations in SC? That is to say, beyond simple combat units, i.e., supply reductions, LoS breaks, etc.

I've seen it where some games handle partisans by mostly background calculations that initiate the partisan activity with automatic supply reductions over wide spread areas. This was something I wanted to avoid and decided to model partisans much more realistically with actual units as you've correctly understood. So let's say in Yugoslavia you decide to leave your occupation forces a little thin... well then expect the increased possibility of partisan activity there. (Hint: esp. in the mountains ;) ) The same will go for let's say the Pripets in the USSR. This may force you to tie up some units and/or resources to quell the partisan activity or to prevent their appearance altogether. What are the possible consequences? Perhaps a diversion of your forces from other operations or even delays to new operations and so on.

Ignore the partisans and they may become a real headache as they threaten your rear and/or your supply lines!

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Arax3 you are on.

Here is a briefing of the game you will need to understand as the engine could not cover everything so there are a few houise rules,Ive printed them out for my self

http://www.ulver.dk/html/player_briefing.html

And here is the link for the scenario version 1.7

http://www.warfarehq.com/cgi-bin/UltraBoard/UltraBoard.cgi?action=Read&BID=10&TID=698&SID=26606

I could not find the actually file but this link takes you straight to the download

here is a good sight also

http://www.ulver.dk/

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