Kuniworth Posted April 14, 2004 Share Posted April 14, 2004 Some month ago Iron Ranger posted about a game vs a "new" opponent that kicked his ass due to some gamey tactic. Iron said that he would let this guy have his fun and then reveal what it was. With the upcoming of sc2 I think it is time Patric that you tell us all about this. Link to comment Share on other sites More sharing options...
Dragonheart Posted April 14, 2004 Share Posted April 14, 2004 I think this gamey tactic was the AA bug. Link to comment Share on other sites More sharing options...
Blashy Posted April 14, 2004 Share Posted April 14, 2004 Is the AA bug simply putting planes on cities, so when they are attacked they also get AA defenses? Link to comment Share on other sites More sharing options...
Wehrmacht Posted April 14, 2004 Share Posted April 14, 2004 Originally posted by Terif - AFs can benefit from Anti-Air tech when placed on a ressource (city, mine, oilfield) or in a fortress. Both when they are attacked directly or when they force an enemy AF to intercept, they receive the Anti-Air bonus. Here is the Terif's great answer on the subject Link to comment Share on other sites More sharing options...
Friendly Fire Posted April 15, 2004 Share Posted April 15, 2004 Hard to believe Iron was defeated by the AA bug alone! Link to comment Share on other sites More sharing options...
zappsweden Posted April 15, 2004 Share Posted April 15, 2004 In 1943-1944, AA bug can decide the whole war. If both side get AA L3 and Jet L4 imagine the difference. Alternative 1: Axis strike from Norway and France towards UK and inflict 7+3=10 points on average. UK/USA inflict 7 on average. That means UK/USA must spend 40% extra MPP to afford this air war. They do not afford it and instead keep silent, fleeing their air or selling them RESULT: Axis got air superiority and can now lay siege on UK Alternative 2: UK strikes first before Axis. UK/USA inflict 10 points and Germany 7 points on average. Germany cannot reinforce all their air so they must back off with some strength 5 or strengh 6 air to Italy to prevent them from being wiped out next turn. Next turn both side reinforce. The turn after that, Allies attack again. Now Axis have some air in Italy so they have less air in France than before. RESULT: Eventually, Germany wont afford it and now Allies can use tranport+air+carrier threatening brest and drive toward Paris in a few turns. [ April 15, 2004, 06:26 PM: Message edited by: zappsweden ] Link to comment Share on other sites More sharing options...
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