Goober Posted July 28, 2001 Share Posted July 28, 2001 I hope Combat Mission will be true to history and include horses. German Army was not as mechanised as most people think during Op Barborrosa. Partisons also utilised them. Has anyone thought of doing a mod of ruined buildings so troops can hide amongst rubble. I notice when buildings are blown up nothing remains perhaps someone could fix that up with a mod. It would be really neat. Link to comment Share on other sites More sharing options...
Soddball Posted July 28, 2001 Share Posted July 28, 2001 There is a thread called CM2 FAQ which may answer some of the questions you have. I hope it's useful. PS - Expect to get at least two people bellowing "READ THE F*****G BOARD" in some jolly way. Link to comment Share on other sites More sharing options...
Moon Posted July 28, 2001 Share Posted July 28, 2001 Goober, while a mod for rubble would be nice (and something like that is on the list for CM2 as far as I know), a mod for CM1 would only change the graphics. The troops would gain no more or less cover by changing the graphics than what is in the game currently. And rubble, as flat as it "seems", DOES impede LOS already (although arguably at a rather low height level only) Link to comment Share on other sites More sharing options...
Slapdragon Posted July 28, 2001 Share Posted July 28, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Goober: I hope Combat Mission will be true to history and include horses. German Army was not as mechanised as most people think during Op Barborrosa. Partisons also utilised them. Has anyone thought of doing a mod of ruined buildings so troops can hide amongst rubble. I notice when buildings are blown up nothing remains perhaps someone could fix that up with a mod. It would be really neat. <HR></BLOCKQUOTE> I do not think horses made the cut for CM:B2B. Link to comment Share on other sites More sharing options...
Bastables Posted July 29, 2001 Share Posted July 29, 2001 Spank the pony! Bring out the cooks! Link to comment Share on other sites More sharing options...
Goober Posted July 29, 2001 Author Share Posted July 29, 2001 The sole reason for this post on rubble was for graphics. Anyone out there interested in doing a mod to two walls standing amongst the rubble. Link to comment Share on other sites More sharing options...
Cpl Carrot Posted July 29, 2001 Share Posted July 29, 2001 One thing to remember is that rubble uses the same bmp as the roadblock tile. I guess if you only have one and not the other it won't look so bad. Also the rubble tile while a little 3D would probably just look weird if you tried to put walls into it. Of course I may just be plain wrong..... Link to comment Share on other sites More sharing options...
Goober Posted July 30, 2001 Author Share Posted July 30, 2001 Thanks Cpl Carrot Can you tell me what the name of the bmp is for the rubble tile. I may just try and experiment with it a bit. Link to comment Share on other sites More sharing options...
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