Gyrene Posted May 10, 2001 Share Posted May 10, 2001 Ok, you can all put your flamethrowers down, I was going to name the thread after my request, but after you see what it is you might agree that what I chose is better. BTS, would it be possible to implement the ability to choose units by clicking anywhere on their path/target lines during the orders phase? Quite often I'll accidently click on the ground or elsewhere and I'll have to scroll back and find the unit I want to give orders to from among all the other path lines. Until my hand/eye coordination gets better, I think this would be a useful feature. Gyrene Link to comment Share on other sites More sharing options...
Guest PondScum Posted May 10, 2001 Share Posted May 10, 2001 I'll second this as a problem with the CMBO interface - and in my alter-ego suggested a fix a while back, which was a "reselect last unit" key. So when you're plotting a sequence of moves for a unit, and you accidentally click the wrong thing and lose focus, you just press this key and whammo, you're back in control of the unit. Sure would save a lot of time having to scroll back, find the unit, select it, and then scroll back to the last waypoint... Link to comment Share on other sites More sharing options...
Radar Posted May 10, 2001 Share Posted May 10, 2001 Darn, now I'll have to find it again.. Its definately one of those things that happens all the time to me. Link to comment Share on other sites More sharing options...
Robert Olesen Posted May 10, 2001 Share Posted May 10, 2001 "Reselect last unit" as a keyboard shortcut is an obvious feature. Great idea :cool: I have a few other keyboard shortcut wishes that I can recall on the spot: Play/Pause Start Rewind << Forward >> Done (might be dangerous though) [ 05-10-2001: Message edited by: Robert Olesen ] Link to comment Share on other sites More sharing options...
Loki Posted May 10, 2001 Share Posted May 10, 2001 That would be a nice touch since BTS is oppossed to a unit list. Link to comment Share on other sites More sharing options...
MikeyD Posted May 10, 2001 Share Posted May 10, 2001 I foresee that creating more problems than it solves, especially in the 'view all moves' mode. What happens when one unit's path overlays another unit? Will you need a 'click below' command as well? Link to comment Share on other sites More sharing options...
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