SgtMuhammed Posted May 2, 2003 Share Posted May 2, 2003 This is a big one but not nearly as big as "To the Volga." Time: 8-10 July 1943 Battles: 7 Turns: 15 Map: Large (long) steppe and wheatfields Size: Battalion (+) on each side plus reinforcements. Author: James "Sgtgoody" Goodman Semi-historical based on 2 Panzer's attack towards Olkhovatka with elements of 505th schwere Panzerabteilung (Tigers). The map is made up but I would appreciate info on where I can get a real map of the area. Recomended as Axis vs AI (the AI's trouble attacking really shows with this one) or two player if you have a lot of time. Use default settings vs the AI. This is the first one I have been willing to release to the public. It's rough but I will polish it once the major kinks are ironed out. Any takers? 0 Quote Link to comment Share on other sites More sharing options...
Brigadier Posted May 3, 2003 Share Posted May 3, 2003 YES my good man, please email me your scenario! 0 Quote Link to comment Share on other sites More sharing options...
tooz Posted May 3, 2003 Share Posted May 3, 2003 Send me your operation--I prefer operations to scenarios anyway. I have the time, and a wife that tolerates my mania. You should be able to get a map from some of the Kursk websites, I don't have their address with me(I am currently working in China and there are many sites I cannot get via their ISPs. :confused: :mad: Maybe other gamers here on the forum can direct to these sites. There is also a good Osprey Battle Series book on Kirsk with maps that can help you. Looking forward to seeing the operation. 0 Quote Link to comment Share on other sites More sharing options...
tooz Posted May 3, 2003 Share Posted May 3, 2003 oops, faile dto mention that I do NOT have the Beta 1.03 patch installed. Will this still work with 1.02? Love to try it. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 3, 2003 Author Share Posted May 3, 2003 Hold tight a bit guys. Did a bit of revamping on the map and now I have to reset all the troops. Will have it out by monday. I can send it in 1.02 or 1.03 format so let me know which one you need. Thanks in advance for the help. 0 Quote Link to comment Share on other sites More sharing options...
Brigadier Posted May 3, 2003 Share Posted May 3, 2003 Sarge I am 1.03C compliant. Please forward when ready! Just hit that email button! 0 Quote Link to comment Share on other sites More sharing options...
Stoffel Posted May 4, 2003 Share Posted May 4, 2003 Please send it to me,I will have a look at it. I might have a pbem partner willing to play it. email in profile. thanks in advance Henk 0 Quote Link to comment Share on other sites More sharing options...
tooz Posted May 4, 2003 Share Posted May 4, 2003 Send me the 1.02 version. I'm sitting tight until the 1.03 goes public. I'd rather test scenarios/operations than a patch. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 5, 2003 Author Share Posted May 5, 2003 Ok, 1.03c version is out. Will have 1.02 shortly (changed the size of the map so now everything has to be reset). 0 Quote Link to comment Share on other sites More sharing options...
MAUS_TD Posted May 5, 2003 Share Posted May 5, 2003 Hello 'Sgt, iám using 1.02 can you pls send me the file i like really great battles played into the volga won that and also death ride of the panzer. I like to test your operation to thx 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 7, 2003 Author Share Posted May 7, 2003 Ok, version for 1.02 and 1.03c are done. The op for 1.03c has been updated so I will send you a new file if you have an older version. Thanks everybody for your time, James 0 Quote Link to comment Share on other sites More sharing options...
Nidan1 Posted May 7, 2003 Share Posted May 7, 2003 Hey, send it to me or do you want to play it as a PBEM after we finish the one we have going. 0 Quote Link to comment Share on other sites More sharing options...
Brigadier Posted May 11, 2003 Share Posted May 11, 2003 sgtgoody I have had to furl the Colors on your excellent senario. I'm afraid the challenge rating is beyond this relaive n00b. I got about 2/3rds the way thru the 3rd battle when my Germans copped such a beating from those well placed heavily entrenched Russkies , my morale dropped to near critical levels. Hunting forward up that one road with the big kitties seems like a good idea , with plenty of smoke and big caliber HE arty in support , but no joy. I did what I could with Pioneers trying to clear those darned minefields but the withering fire from the Russkies is intense! Oh well looks like they will have to sit out the war in a gulag! 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 11, 2003 Author Share Posted May 11, 2003 Thanks Brigadier for your time. I will send you the next build. I am tweaking the force levels a bit but I will wait for more feedback first. Any major problems that just jump out at you? P.S. I haven't beat it as the Germans either and I built the damn thing. 0 Quote Link to comment Share on other sites More sharing options...
tooz Posted May 14, 2003 Share Posted May 14, 2003 Hate to brag, but...I scored a tactical victory after four scenarios. :cool: I have the 1.02 version. Personally, I think this baby is one of the best I have played. I actually regretted winning after the fourth scenario--I wanted to play MORE! I never did get those promised Brumbars... :mad: Suggestion: place your Tigers on both flanks, keep your softer vehicles back until the Russians reveal themselves. Your Tigers will start shaking a bit, and will get a splitting headache from all of those shots bouncing off the tank. Try walking in front of your slowly moving Tigers with infantry to detect the minefields. Don't sweat losing too many tanks to mines, they seem to get repaired in time for the next battle anyway. By placing your Tigers wide on the flank you only offer one side target to the Russian gunners. A "gamey" tactic? Maybe, sure worked though. Make full use of your TRP's, remember, even if you can't see the target hex with your spotters these barrages will hit the mark. These babies helped win the game for me. Artillery is your best weapon against all of those ATG's. You should have seen all of those Russian hulks after scenario four. Absolutely the coolest site I have ever seen. Now if I could only learn how to take a screenshot. Great, GREAT game. This is now my favorite! Great job Sargent Goody! 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 14, 2003 Author Share Posted May 14, 2003 tooz thanks for the kind words and all the work. I am doing a few tweaks and may have to turn this into a static op to make the AI defend a little better. As it is he tends to abaondon his post after first contact especially if you hit him hard with tanks. I just played my new build using the default settings and blasting my way up the middle and it looks like the AI is about to surrender even though I try to ignore things I know are there. So far a couple of issues that have been brought up are the mentioned tendency for the computer to withdraw from his prepared positions as well as some experience level adjustments. These are being addressed time now. Again, thanks all of you for your efforts. 0 Quote Link to comment Share on other sites More sharing options...
LynnL53 Posted May 15, 2003 Share Posted May 15, 2003 If you want to send it out one more time I will take a try -- I am for anything Kursk ljtharpe74@earthlink.net 0 Quote Link to comment Share on other sites More sharing options...
MAUS_TD Posted May 16, 2003 Share Posted May 16, 2003 Hello Sgt, i've played your scenario. Its ass kicking. Won a major victory (okay the second battle i had to restart once because the ia wiped almost all of my inf with arty's) I had some questions about the massive arty on the german side. When i start a battle with so much firepower i target all the bushes and then rush with my tanks forward. By the time my tanks are there my arty is empty and my tigers are blasting the ia guns away only my panzer4 are being destroyed. I think that if you give the germans less arty this scenario is very difficult to win, also i wanted to have brummbears but they didnt come to me either. I read that you where tweaking your scenario pls if its finished can you send me the file keep up doing the good work 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 16, 2003 Author Share Posted May 16, 2003 Thanks for the work Maus. I'll get the newest version out as soon as I can. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 20, 2003 Author Share Posted May 20, 2003 Thank you to everyone. You guys all were a great help. The finished version is posted at the Scenario Depot. Scenario Depot 0 Quote Link to comment Share on other sites More sharing options...
Brigadier Posted May 21, 2003 Share Posted May 21, 2003 Good job Sgtgoody , will download and have another go! 0 Quote Link to comment Share on other sites More sharing options...
MAUS_TD Posted May 22, 2003 Share Posted May 22, 2003 Hello Sgt, i have played modellast hope.IS this the new version of the scenario i have played. If so you made some changes got damn i lost in the first battle nearly all my tigers and panzer 4 because the ai thrown his arty at me at the start (tried more starting positions but he always ****ed me up) So i went on with a lot less panzers but when i was about the first trees i saw one by one my panzers go up in smoke. Cõol i like that its very difficult to win now. I'll keep on trying to end the scenario and i'll let you know what my progression is. BTW did you put brummbears in this time??? thx alot again for many ours of fighting 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted May 22, 2003 Author Share Posted May 22, 2003 The Brummbars are there but they are set as Battalion Reserve. You should get them after taking fairly moderate losses. I did a test run and got them after losing some halftracks and a couple PIVs. Thanks again. Look for my next effort: Bullets, Blankets, and Beans. Coming soon to a server near you. 0 Quote Link to comment Share on other sites More sharing options...
MAUS_TD Posted May 23, 2003 Share Posted May 23, 2003 Hello Sgt again, correct i got 4 brummbears in my second battle i think your where right because i lost nearly all my panzers in the first battle. Now i thought that i was clear of the minefield because in the first battle i put all my panzer in the middle en my inf on both sides. my panzer got to the first trees but my inf went thru the minefield so my second battle started beyond the minefield. Thank god! #@%$damn mines. But now its just target practice for my tanks and the russian guns. So after the first round lost again about 20% of my force.But thnx to my tigers not all my panzers where destroyed but my brummbears where. ****!! I'll let you know how the battle ends and try your new one too if you want mail it to me pls thx in advance 0 Quote Link to comment Share on other sites More sharing options...
LynnL53 Posted June 6, 2003 Share Posted June 6, 2003 good job on the game -- I have not played the version you have the S.D. but will -- oh my Tiger 1's and as usually the mess kit tins commonly known as Mk 4 got smacked- it was fun and now when i read book on Kursk I have a little feel of the trouble the Russians gave the Germans 0 Quote Link to comment Share on other sites More sharing options...
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