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Decadent, blue blood silliness.


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Alright. This is exceptionally silly.

While working on a few Byte Battles (TCP/IP) to submit to Mensch over at Der Kessel, I came up with some interesting every-inch-counts Estate maps. They're all relatively small (480x480 or smaller) and are light engagements, the typical point total per side being 750 or less. Every structure or location of note on the maps has an objective flag. The fighting is fast and furious and sometimes comes down to spirited contests over the greenskeeper's house, game pavilion, gazebo or what have you. Every inch of territory held gives you points.

Since they're all large, opulant estates (well, three estates and one horse track/casino), my wife (an avid CM geek) became disenchanted with the lackluster look of these supposedly grand villas. She demanded something prettier, something richer. Not sure if anyone would be into anything quite this goofy, but here's a pic. anyway. Remember, I did this quickly so the results are far from perfect.

BandA-or.jpg

Included are:

Flower beds (replacing brush).

Pools and fountains (replacing individual water tiles).

Tennis courts (replacing open pavement).

Cleaned up manor walls.

Lilac and other flowering trees (replacing 1/2 of the tree textures).

A stately manor texture for large, heavy buildings.

Spanish tile roofs.

Flowering hedges and bocage.

If anyone is interested in anything as foolish as this, reply here and I'll put it all together (including scenarios) and submit somewhere or e-mail it to you depending on it's size.

[ 08-21-2001: Message edited by: Clubfoot ]

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Clubfoot ,

be honest: you are working on a new scenario , donĀ“t you ? Working title " Attack on Beverly Hills " :D:D:D

Cheers

Tom

BTW: I like that new stuff !

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Listen, this would be perfect for a 'Castle Keep' scenario (does anyone remember that book by William Eastlake?)....

But it would need to be a winter version, because, if memory serves me correctly, that's the timeframe of the book.

Now THAT would be a kick!

Regards,

MSP

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OK, gents. All I've left to do is write some briefings for the scenarios included.

This should be a short, simple affair since all of the battles are fictional. That's right, not a real one in the bunch.

When you get these maps, be sure to try them out with a friend as double blind games. Most of them are balanced to within 2 points and I've matched opposing units to be of similar firepower. The AI performs as poorly as usual, so you'll not have any difficulties winning a single player game, regardless which side you play as.

I'll send the pack to everyone who responded here before the end of the week. Cheers.

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Just got version 1.0 of the Estates SSM wrapped up and sent away to a couple of sites. Soul condemning decadence is nigh.

It weighs in at 3.2 meg and contains:

a readme.

Ausperg House.cmb

Haus Ettersberg.cmb

Le Manse Medonie.cmb

Peng Downs.cmb

Estates!.zip

The scenarios boil down to "every inch counts" play, every structure or landmark counting toward victory.

The zip file is the TwoShed'sModManager compatible Estates! mod. If you're not into 2Shed's, a manual unzip will do nicely.

The mod contains the following bmp substitutions:

321-329 : Large Building tiles

506,507 & 510,511 : tree tiles (flowering bushes)

645,646 : water tiles (pool and fountain)

675 : pavement tile (tennis court)

679-684 : brush tiles (flower beds)

1201,1202 : roof tiles (spanish tile)

1208 : wall tile (bright rock wall)

1217 : hedge/bocage tile (hedge with flower bunches)

At 3.2 meg, I'll have to balk at e-mailing it to everyone who's replied. I'm a sad 56k man.

But keep your eyes peeled for it. smile.gif

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