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Engineers unwilling to breach the wall


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I recently experienced Engineer squads who were absolutely unwilling to execute the "blast" order, but instead chose to move in "quick" mode around the obstacle. Of course they got minced because of running straight into enemy fire which I deliberatly wanted to avoid. And yes, I gave the correct order, and yes, they had demo charges available. Sometimes they even chose to run huge detours "around town" instead of breaching, tactically completely impossible. I think I did not experience this before we got the new patches (v2.06 in this case). WTF is going on here? Does anybody have any experience with this phenomenon?

Unbenannt.JPG

Edited by wolfgang500
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  • wolfgang500 changed the title to Engineers unwilling to breach the wall

Chuckdyke´s solution is the right one. One has to highlight the endpoint of the movement vector and hit "Blast". A red "Blast" vector will appear and the unit will do what is ordered. I did not know this; and why the "Blast" command is not immediatly activated is beyond me, though. Thankyou Chuckdyke

Edited by wolfgang500
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