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Reworked The Road to Nijmegen Campaign is now available


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On 5/1/2023 at 7:31 PM, Aussiegrit said:

Ok so I downloaded the patched/corrected campaign file from the Batlefront patches section. I cut and paste it into my Campaigns folder within the game directory. I load my last save for this campaign prior to the much maligned and stuffed up mission 7 mook bridge canal mission. Sure enough after I do my setup and first turn orders and hit the red button the wooden bunker is still right on the edge of the bridge along with some wire. And when my infantry reach the bridge, they still don't cross it😩 So do I have to save this and start a completely new campaign again from the first mission for this stupid wooden bunker not to appear and block my troops from crossing the bridge no matter what where all the objectives reside that are impossible to capture due to this campaign killer bug?

Interesting. I'm afraid so. If the bunker is still right at the edge of the bridge, that's not the updated version of the campaign so you'd need to restart the campaign to get the fix. Saves from the old campaign have the old campaign baked in. The fix wasn't a code fix but rather a scenario design fix.

For the rework, I repositioned it away from the bridge to near the pump house and tested it several times (read that as more than 5 at least) to ensure that the US could get across the bridge and they could every time. 

 

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  • 2 months later...

 I just played that scenario in the Steam version of CMBN. The bunker is still there and the bridge is blocked thus rendering the scenario unwinnable. I had naively assumed that it would be fixed when the game was ported to Steam. Silly me. Very irritating if I am honest. 

Edited by AndrewO
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