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Troppi morti.


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Dopo anni di gioco   CM trovo il risultato delle perdite in battaglia assolutamente non realistico. Vi sono troppi morti in rapporto ai feriti.Nella realtà storicamente in ogni battaglia la proporzione tra morti e feriti è di uno a tre, cioè per ogni soldato morto ce ne sono tre feriti. in CM avviene l'opposto con molti piu morti rispetto ai feriti. Non v sembra antistorico?

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On 5/13/2020 at 1:11 PM, SERGIO1958 said:

Dopo anni di gioco   CM trovo il risultato delle perdite in battaglia assolutamente non realistico. Vi sono troppi morti in rapporto ai feriti.Nella realtà storicamente in ogni battaglia la proporzione tra morti e feriti è di uno a tre, cioè per ogni soldato morto ce ne sono tre feriti. in CM avviene l'opposto con molti piu morti rispetto ai feriti. Non v sembra antistorico?

Google says: "After years of CM play I find the result of the losses in battle absolutely unrealistic. There are too many deaths in relation to the wounded. In reality historically in every battle the proportion between dead and wounded is one to three, that is, for every dead soldier there are three wounded. in CM the opposite occurs with many more deaths than the injured. Doesn't v seem anti-historical?"

It's a game. The action is compressed for play value over the course of 30-120 minutes where as in reality - we'd be talking about an all day affair with brief and intense clashes throughout the day as units were fed into the action.

I have not noticed a problem with KIA/wounded ratios but I tend to take the time to buddy-aid.

Edited by Howler
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Usually casualties in wartime fall along the lines of 80% from artillery/mortars (and even road accidents) and only a small percentage from direct rifle fire. CM doesn't model the full theater but just 'tip -of-the-spear' direct tactical engagements between armed opponents. If the enemy is standing over you with his AK set to full auto the result is not going to be light wounds.

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