stikkypixie Posted May 2, 2019 Share Posted May 2, 2019 Hi, I encountered this problem during a single player CMSF2 game and a CBMN PBEM game. For some reason, my units ignore all movement orders. I can rotate them, they have nowhere been near any enemy forces nor are the bogged down. I have a save game if that helps. 0 Quote Link to comment Share on other sites More sharing options...
Heirloom_Tomato Posted May 2, 2019 Share Posted May 2, 2019 You can send me a pm with the save file and I can see if the same thing happens for me. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted May 5, 2019 Author Share Posted May 5, 2019 On 5/3/2019 at 12:00 AM, Heirloom_Tomato said: You can send me a pm with the save file and I can see if the same thing happens for me. Thanks! I just pm'ed you the file. 0 Quote Link to comment Share on other sites More sharing options...
Heirloom_Tomato Posted May 5, 2019 Share Posted May 5, 2019 The battle in question here had a terrain tile changed after the units were deployed. Unfortunately, the Stryker ended up in impassable terrain for a vehicle and is now stuck. I have modified the battle and the updated version is available here: https://www.dropbox.com/sh/j5dkfyhnq5pt93i/AAB9JnzIDNo5Kr-jZ8e6B7Nna?dl=0 I will submit this up the chain of command and hopefully it can be included with a future patch for CMSF2. 1 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted May 5, 2019 Share Posted May 5, 2019 6 hours ago, Heirloom_Tomato said: The battle in question here had a terrain tile changed after the units were deployed. <snipped> Wow! How could you tell? 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 5, 2019 Share Posted May 5, 2019 Oh man. Nice catch @stikkypixie and @Heirloom_Tomato. My guess on how he figured it out would be the ghost buster symbol when plotting movement orders right under its current position. 0 Quote Link to comment Share on other sites More sharing options...
Heirloom_Tomato Posted May 6, 2019 Share Posted May 6, 2019 (edited) @Badger73 When I looked at the turn @stikkypixie sent me, I was able to see right away the Stryker was sitting in rocky terrain. I loaded the scenario in the editor and then went to the deploy blue screen. I moved the unit in question one action square over and then tried to put it back. The game would not let me put it back into the original position as the terrain is impassible to vehicles. The only explanation that made any sense was a terrain change made after the units had been deployed as there is no way the original scenario creator would have been able to deploy the unit there in the first place. Edited May 6, 2019 by Heirloom_Tomato 2 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted May 6, 2019 Author Share Posted May 6, 2019 Thanks for the explanation. I did notice a slight effect when that Stryker arrived as reinforcement in the terrain. If it's a scenario bug maybe it should be included in the next patch. 0 Quote Link to comment Share on other sites More sharing options...
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