Lmurfe Posted December 12, 2018 Share Posted December 12, 2018 I installed SF2 the other day and transfered some of my SF1 mods right over. Obviously only a handfull of them worked. So I have two questions. Question 1: How do I make some of my (not mine) beloved syrian woodland camo mods to work. Im guessing they changed the name of the uniform/gear/etc bmps from syrian-infantry-uniform 1.bmp to something else. Question 2: Will the old texture replacements work with the new game or have they changed the models to an extent where the old textures only will look warped on the new models. I'll drop off some of the mods I'm reffering to so some nice soul out there might understand my problem. https://ufile.io/xbve7 (All textures, 38mb) https://ufile.io/pl344 (Single texture, 3mb) 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted December 12, 2018 Share Posted December 12, 2018 I’m afraid they’ll have to be redone. The models are all new. Some non-uniform mods will work, but a new Syrian woodland mod will need to be done. I’m not sure about vehicles, as I haven’t looked into modding them. Someone will be along with more definitive information, I’m sure. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 13, 2018 Share Posted December 13, 2018 1 hour ago, mjkerner said: Someone will be along with more definitive information, I’m sure. After a cursory inspection vehicles seem to be working. I tested Mikey's Shilka mod, and Marco's drab BMPs. I didn't notice any problems. Mord. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted December 13, 2018 Share Posted December 13, 2018 Excellent! Your portraits for SF2 are looking great, btw. 0 Quote Link to comment Share on other sites More sharing options...
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