Jace11 Posted September 7, 2018 Share Posted September 7, 2018 Is it just me or do other people get this effect with fog conditions? Seems common to all CM titles I have and the effect is stronger as I increase the fog from light to dense. Doesn't appear with mist or haze though as far as I can tell. I get seemingly random dark tiles that lack fog. These appear and disappear depending on viewing range. I did a quick test map and found its not related to elevation or lighting. The only thing that seems to cause it is the number of different tiles bordering each other. If more than 3 different tile textures border each it other it occurs. In the screen below you can see it doesn't occur at the tile junction closest to the camera as the two grass textures (which are actually different tiles - clover and tall grass) use the same ground texture but different doodads. Anyway, would be nice to see a fix at some point. 2 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted September 7, 2018 Share Posted September 7, 2018 It is a known and reported issue. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted September 8, 2018 Share Posted September 8, 2018 (edited) I also get that issue, and have reported it in the past. I know it's pretty widespread, because I saw it also in several CM videos on youtube. As Ian said, it's known and reported. But it's good to get some more focus on it... Edited September 8, 2018 by Bulletpoint 0 Quote Link to comment Share on other sites More sharing options...
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