Canada Guy Posted May 13, 2015 Author Share Posted May 13, 2015 for CMBS - happy to see a module for BS that includes the Poles and the Germans (and maybe the Belorussians but I do not know enough about their kit to say it is unique enough to warrant inclusion). For CMFI - Module to end of war For CMRT - Module for Fall 1944 CM-Bulge - Anything CMBN - I think everything is done if I am not mistaken Hopefully in some far off future (where the Wachowskis' make another good movie and I actually have some free time to watch/play anything) CM - Afrika CM - Korea 1950 CM - Korea 2020 0 Quote Link to comment Share on other sites More sharing options...
delliejonut Posted May 15, 2015 Share Posted May 15, 2015 What about CM Vietnam? It's always been especially interesting to me. 0 Quote Link to comment Share on other sites More sharing options...
VasFURY Posted May 15, 2015 Share Posted May 15, 2015 What about CM Vietnam? It's always been especially interesting to me. Hmm, would need a better/new engine to cope with the modelling of all the thick jungle. Also from what I know of Vietnam, a lot of the US deployment into missions, came from Helicopters. The current game engine doesn't model this. Is it possible for scenario designers to make reinforcements appear in the middle of a map? Say, they just hopped out of a Huey? Or all reinforcements come from map edges only? 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 15, 2015 Share Posted May 15, 2015 Is it possible for scenario designers to make reinforcements appear in the middle of a map? Say, they just hopped out of a Huey? Or all reinforcements come from map edges only? Yep, the can be made to appear any where the designer pleases. 0 Quote Link to comment Share on other sites More sharing options...
VasFURY Posted May 15, 2015 Share Posted May 15, 2015 Ah! Awesome, so Huey drops can be 'simulated' if vietnam were to be built in the current engine. 0 Quote Link to comment Share on other sites More sharing options...
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