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Weather and IR Optics


Pelican Pal

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I guess the implicit question is, if so is it modeled in the game?

 

It's supposed to be, but I haven't tested that aspect of IR performance since it was implemented late in development. If it works in the game the way it was proposed then thermal optics are less affected by adverse weather than day/night sights or naked eyeballs, but the difference varies by weather type. Thermals should provide much better spotting in light fog, light rain or mist, mildly better performance in heavy fog or heavy rain, and about the same performance in dense fog, downpour, a raging blizzard or something similarly extreme. But only BFC knows exactly how it works in-game.

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