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Music volume control?


FroBodine

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Speakers with a volume knob is indeed a wonderful invention, agreed!  :)

 

However, that does not help when you want the music volume lower and the sound effects volume up higher.

 

It is just a basic thing that games with music and sound effects should have.  Separate volume control for music and sound, and speech if a game has speech.

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System sound output with volume and mute controls on the keyboard is the bomb! In CM the lack of a volume slider is a little odd and I find the ambient effects (wind, birds tweeting) to be a little loud but the multi-directional audio design is very admirable in this game and deserves props.

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