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After ATI 14.9 driver update, shadows seem in reddish color


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I believe downgrading to the 14.4 Catalysts resolves the issue. I don't know what is going on with the 14.9 Catalysts, but several users have experienced this problem with the 14.9's.

Hello Schrullenhaft,

I think all customers upgrading 14.9 will face same problem.

I'm wondering that are you proposing to us a temporary solution till BFC finds a way to play correctly with 14.9 official release? or it's a final solution to turn back old drivers.

Because I'm believing that respectful game companies should adapt their games the latest drivers by contacting the related company (AMD) or patch their game.

14.9 has great stability the all other games that I have.

Thanks in advance

regards

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More than likely down-grading to the 14.4 Catalysts is a 'permanent' solution to the reddish coloring of shadows with the 14.9 Catalysts. It appears that AMD has introduced some sort of bug with their OpenGL drivers, while their DirectX drivers may be fine in most respects. If we're lucky, AMD will recognize this bug at some point and fix it. However the last time we saw a significant bug in AMD's OpenGL drivers it took them about 8 months or so to fix it. On top of that AMD is no longer releasing driver updates as frequently has they have in the past (which were supposed to be almost once a month - in the past).

Battlefront CANNOT program around all bugs in drivers. On occasion this is possible, especially if it is a definitive change in the way that the driver and future drivers will render 3D objects/textures. This can happen when AMD or Nvidia decide that they are no longer going to support a particular 'API call'. However such changes are not easy to implement and can cause a 'cascade' of additional work and programming to accommodate the new programming routines. If, on the other hand, the issue is an unintended bug, then patches to address this are NOT an effective use of programming time, especially if there is a working driver available. Sometimes a working driver is NOT available (usually to newer video cards) and this is taken into consideration, but usually it is an issue that the video developer needs to address rather than Battlefront. Remember CMx2 games utilize the OpenGL API, which is not used by many other games (the majority of which tend to use DirectX as the API). So there is a possibility that a driver may work very well with other DirectX games, but you may not have any other OpenGL games to compare the issue with.

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