Juju Posted April 29, 2014 Share Posted April 29, 2014 Not a mod this time, but more of a tool, one might say. This is a simple map for those who are unclear as to what certain terrain types are or what they look like. I suppose it can also be used as a tool for map designers. Or infantry fatigue tests, if you put some infantry units in there, for example. It shows all terrain types in the game in a neat row, each one labeled with a landmark text. Also included on the map are all all flavor object, crater, tree, brush, wall, hedge, fence and road types (no buildings or water tiles, though). Note that CM can have multiple types of terrain in one action spot. The many combinations are not shown. Be sure to enable landmark text (alt-l)! 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted April 29, 2014 Share Posted April 29, 2014 Extremely helpful -- thanks! 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted April 30, 2014 Share Posted April 30, 2014 Not a mod this time, but more of a tool, one might say. And where can this be found? It looks like a real boon. Michael 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted April 30, 2014 Share Posted April 30, 2014 And where can this be found? It looks like a real boon. Michael Go to cmmods.greenasjade.net Click on "author" under "CMRT" in the left bar. Click on Juju. GaJ (if only that darn lily mod were so easy to find :S ) 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted April 30, 2014 Share Posted April 30, 2014 Very useful thanks Juju 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 30, 2014 Share Posted April 30, 2014 I just wish we could change the colour of the landmarks text... I really can't read a word on the maps any more... I just turn off landmars since all they do for me is to put red blobs everywhere... 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 30, 2014 Author Share Posted April 30, 2014 Oddball, I totally agree. But I wouldn't be at all surprised if that is moddable too, by editing strings.txt. I'm not touching that file, but maybe it's something that Vin could include in his animated text mod. We'd have to ask him, though. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted May 1, 2014 Share Posted May 1, 2014 Go to cmmods.greenasjade.net Click on "author" under "CMRT" in the left bar. Click on Juju. Thanks, GaJ. Michael 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted May 2, 2014 Author Share Posted May 2, 2014 I've just uploaded an updated map. My inexperience with the editor made me miss over a hundred flavor objects! Turns out there are actually 151 of these things. Many I had never seen before, and some really cool ones indeed. 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted May 3, 2014 Share Posted May 3, 2014 I've just uploaded an updated map. My inexperience with the editor made me miss over a hundred flavor objects! Turns out there are actually 151 of these things. Many I had never seen before, and some really cool ones indeed. Could you change the map so that you don't use landmarks to annotate the terrains but objectives instead? Objectives have white text Much easier to see (or in my case, possible to see since I just can't read the red ones) 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted May 3, 2014 Author Share Posted May 3, 2014 Good idea Oddball, let me see what I can do about that, okay. Edit: just checked the manual and it's a no-go. You can only assign up to eight terrain based objectives per side. Sorry Oddball. 0 Quote Link to comment Share on other sites More sharing options...
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