Werewolf Posted December 15, 2013 Share Posted December 15, 2013 Want to do an overlay to build a custom map. To import an image as an overlay, take a screenshot of the desired map and save it as “special editor overlay” (without the quotation marks). Save it as a .bmp file. Place this image in the Z folder within your game’s Data file. Using Win7 where is the game data file (probably should be folder?) that the Z folder resides in. Can't find it anywhere. NOTE: I understand that the overlay is just a tool to aid in building maps based on realistic terrain and does not create a map. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted December 15, 2013 Share Posted December 15, 2013 Want to do an overlay to build a custom map. Using Win7 where is the game data file (probably should be folder?) that the Z folder resides in. Can't find it anywhere. NOTE: I understand that the overlay is just a tool to aid in building maps based on realistic terrain and does not create a map. It needs to be in...\My Documents\Battlefront\Combat Mission\[game name]\User Data\Mods subfolder. At least that's where the file that appears as a background in my map editor got put, way back when, and it's still appearing. 0 Quote Link to comment Share on other sites More sharing options...
Werewolf Posted December 15, 2013 Author Share Posted December 15, 2013 It needs to be in...\My Documents\Battlefront\Combat Mission\[game name]\User Data\Mods subfolder. At least that's where the file that appears as a background in my map editor got put, way back when, and it's still appearing. Got it. Thanks. It works. That said: The overlay is visible but barely. Is there a way to make it more visible? 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted December 15, 2013 Share Posted December 15, 2013 hit "o". There are several gradients to visibility and it cycles through. 0 Quote Link to comment Share on other sites More sharing options...
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