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I seem to be missing a lot of rules


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Having looked through the rules, I am pleased and concerned by the sticky ' Information for New Players' by Bill101 as he explains things I can't find in the rules. I was concerned because I could find no penalty for an opposed attack over a river, I tried several searches in both the rules and the forum. One of Bill101's images explains the Combat Predictions Table, of which I find no mention in the rules (1914) and shows a -35% deduction in combat power for a unit attacking across water. This is exactly what I was wanting to find and can't in the rules. This is important stuff! Where is it hidden?

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Most items are covered in the User Manual but as some campaigns have very specific settings these can only be seen in the campaign settings themselves via the Editor or in game where the information is displayed in the various information boxes.

For example, when attacking across a river, this info will be shown in the lower middle of the screen with the various symbols and values.

A lot of other information is in the Information for New Players thread and if there is anything specific that we might have missed just fire away as we are happy to help :)

Hubert

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There really isn't a combat predictions table but a set of formulas that govern combat results. This is in the Manual and if you check the sections under Combat you should find what you are looking for there.

The formulas are needed as it takes into account a variety of factors such as unit strength, readiness, morale and so on.

Hope this helps,

Hubert

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By Combat Predictions Table I meant the display in the bottom center that that replaces the world map when you are setting up and attack, which is called the Combat Predictions Table in the sticky Information for New Players.

Just in the one image there are two icons - are there others? and references to one bonus and one deductions - are there others. The icons and bonus/deductions would seem to be a natural for a table consolidated them all in one place.

Looking at the Combat section of the SCWW1 Manual I find, "Land units that attack before they move (i.e., an assault or deliberate attack) receive a 30% readiness bonus".

This is the only information regarding bonuses or deductions in that section. I did a search through the SCWW1 Manual for '35%', the deduction listed in the Introduction for New Players for attacking across water, and search failed to find any instance of this in the rules. "deduction" also failed.

Played a few turns of 1939 Storm over Europe and reproduced the occurrence of the tank icon and the waves icon. Also, the +25% bonus for attacking before moving and -35% for attacking over water. If there are other bonuses/deductions and icons I guess I'll just have to try to figure them out as they come up. Really, I don't think there are anywhere in the rules, or at least the rules for SCWW1. I think this is as really nice feature and I would like to know how to read it.

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Ah yes, I see to what you are referring to now as I had to find the actual post Bill made in that thread and my apologies as I often end up answering too quickly here when things get busy on my end.

You are right in that this is currently the only place, in that thread, where items such as this are explained and we will do a better job in the future ensuring that all of this is covered in the Manual.

There have been so many changes to the series, the combat prediction table being one of them, that we sometimes miss including these in the manual as the game is changed/updated... also one of the reasons for that thread :)

Off hand I can't think of any other symbols or further explanations that haven't been covered by Bill in that image other than perhaps the Interceptor and Escort symbols that appear as small planes simply letting you know if the Attacker or Defender will be intercepting or escorting.

If you come across another unknown, simply let us know and we will be happy to answer and add it to the relevant info on our end for up coming releases.

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I suspect my being more specific the second time around might have helped figure out what the heck I was talking about. :)

I had almost suspected that someone forgot to add that into the latest version of the Manual. These things happen and you now have me up to date, so all good. It is a nice additon to the UI and help the player decide if he really wants to conduct that attack.

I remember playing a very old version of SC a loooong time ago and found it quite addicting. I'm so glad to discover it in such a more evolved stage. It is a mix of fairly quick play combined with quite a bit of depth under the surface. I particularly like that you have presented it with an Editor that might be within my attainable skillset, if I put in the effort. I'm teasing myself with the idea of a US/UK vs Soviet 1945 mod using Colin Gee's nicely detailed and documented Red Gambit series as my main resource. But first, I'm off to invade Imperial Russia a' la 1914.

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