Erwin Posted October 12, 2013 Share Posted October 12, 2013 Any way to easily figure out what mods will and won't work with new modules/updates/patches? I must have hundreds, maybe over a thousand mods and have no idea which should be permanently deleted. It would take weeks or months full-time to load one into Z, start the game, check a scenario, exit, try another one etc. 0 Quote Link to comment Share on other sites More sharing options...
Seedorf81 Posted October 12, 2013 Share Posted October 12, 2013 Well, I've got one that doesn't work.. I believe it's Vin's animated text, because that shows that I have Su-25's, RPGs, YPRs, Italian mortars and my infantry is sometimes designated as Long Tom. Have still to remove this Mod to be sure that it is the reason for this game spoiling crap. Not a good start and to make things worse: I am very glad that in MG we don't have to deal with that bocage horror no more, but the first scenario I start??? German para's have to attack through rows and rows of bocage! (Counterattack at St-lo or something). 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted October 12, 2013 Share Posted October 12, 2013 For Vin's you need to start with the new strings.txt and then copy over the below sections (Light version) from the old file to the new one. Then it will totally work. soldier state display lines 4810-4945 Assistant Leader line 9291 Leader line 10614 Ldr line 10620 0 Quote Link to comment Share on other sites More sharing options...
Seedorf81 Posted October 12, 2013 Share Posted October 12, 2013 Thanks, mate. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted October 12, 2013 Share Posted October 12, 2013 Aris road doesn't seem to work properly all know is the main highway type road white lines don't match up on corners..one half of the road texture doesn't look right. In Boys against men it's noticeable. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted October 12, 2013 Share Posted October 12, 2013 Actually that is a new texture series named highway 3x [holland].bmp in the highway holland asphalt art folder that is added by CW not one from Aris. I'm not sure there is a way to fix the seams on that map. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted October 12, 2013 Share Posted October 12, 2013 Ouch it looks bad!! Uploaded with ImageShack.us 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted October 12, 2013 Share Posted October 12, 2013 Yeah it looks pretty rough, I'm not sure how we can fix it though given how the road textures work in the game. You could make the texture all one style and get rid of the middle change and white lines but then you'd be changing the texture a good bit. What you really need is another set from BF that is without any additional markings. 0 Quote Link to comment Share on other sites More sharing options...
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