z1812 Posted July 29, 2013 Share Posted July 29, 2013 Just waiting for the patch. Does anyone have any idea when it will appear? 0 Quote Link to comment Share on other sites More sharing options...
waclaw Posted August 12, 2013 Share Posted August 12, 2013 recently I wanted to play a quick battle, I make the purchase of units automatically and very often I get hordes of vehicles AA guns - it's probably a bug? 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted August 12, 2013 Share Posted August 12, 2013 recently I wanted to play a quick battle, I make the purchase of units automatically and very often I get hordes of vehicles AA guns - it's probably a bug? Sounds like a splendid bug to me 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted August 12, 2013 Share Posted August 12, 2013 Also, this for the feels: 0 Quote Link to comment Share on other sites More sharing options...
waclaw Posted August 12, 2013 Share Posted August 12, 2013 Sounds like a splendid bug to me I also like this stuff, but I want to play a quick battle and be surprised purchasing a computer, and he buys 50% of battles hordes and wild gangs of vehicles AA guns - it is quite annoying for example, five minutes ago I got a random 16 vehicles AA and one stray mortar. 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted August 17, 2013 Share Posted August 17, 2013 One suspects there will be a few tweaks, minor features (ditch-lock?), bug fixes and what-not incorporated into the MG module. They'll bundle these enhancements with the 1.10 CMFI update. Less work on their part. Be patient, les enfants. 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted August 17, 2013 Share Posted August 17, 2013 Ditchlock would be a great help in GL. Example: The real Salerno area was criscrossed by drainage/irrigation ditches and they played a significant role at the tactical level. While the maps that came with GL are great, the ditches in them had to be made with the existing tools. The addition of Ditchlock won't change those maps, of course, but at least anyone will be able to go in and re-make the ditches at will using the new tool. Also: When you look at so many Italian villages, they're perched on hilltops and the houses in them look stair-stepped among the heights. I expect Ditchlock should make it easier and cleaner to achieve those types of effects. And when it comes to any bunker complexes, artillery parks, ancient city walls, fortified lines, etc., Ditchlock probably would allow a creative mappper to make all sorts of terrain features -- trenches and berms, etc., that would expand the possibilities for defensive works beyond just the placeable trenches and other fortification objects. Take the castle JonS built in his "Sheriff of Osterbeek" tutorial, for example. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.