Guest Big Time Software Posted December 15, 1999 Share Posted December 15, 1999 I am constantly asked, by posters and testers alike, how we are doing on models/textures. So here is a small update... I just made 7 different varations in the last four days. Because I know people are going to ask, they are: M3A1 (HQ style w/50cal) M21 (M3 w/81mm mortar) 251/9 (75mm IG) 251/2 (81mm mortar) 7/2 (37mm AA) Universal Carrier (Bren) Universal Carrier (Vickers) Also did up a really nice US M20. Dunno when you Beta folks will see 'em, but the gaps in our models are filling in nicely. Also have about a half dozen new texture sets you haven't seen for existing models (inlcuding a dandy M26 Pershing). Here is a list of all models AND textures that are TOTALLY done. There are many, and I mean MANY, that are in various states of completion besides this list. That means that the model is in, but textures aren't complete in most cases. All of the basic models are built, but some (like HT variations) need some futzing to be something else. So if you don't see your favorite vehicle on this list, don't assume that it will not be included!!!! Sherman Jumbo Cromwell H39 Pz IV Panther G (Late) Jagdpanther Puma SPW 251/1 Halftrack Stug III G Jeep US Shermans of all types Tiger I E Jagdtiger King Tiger Sherman 105 M10 TD M18 Hellcat Humber M8 Armored Car Panther G Early Stuart Kangaroo M36 Jackson Sherman IIc Firefly Sherman Vc Firefly M24 Chaffee StuH 42 Sherman IIa Jumbo 75 Achillies Universal Carrier (Mortar Carrier) Assault Boat Daimler AC Jeep w/50cal Nashorn Hummel SdKfz 7/1 Jagdpanzer IV Jpz IV w/skirt Jagdpanzer IV L70 Jpz IV L/70 w/skirt M3 HT M21 Mortar Carrier US T8 Scout Car (really a turretless Stuart) Note that we have more US Shermans than you can shake a stick at, but I only put in one entry in the list. All said and done, we are in great shape. I've saved the "easy" ones for last, so they are going in pretty fast now. Steve [This message has been edited by Big Time Software (edited 12-15-99).] Link to comment Share on other sites More sharing options...
Ben Galanti Posted December 15, 1999 Share Posted December 15, 1999 man, you're still tweaking the Hetzer and the Priest? It seems like those have been in since the beginning... That's a great list though. Can't wait to see what else is gonna make it in.. Link to comment Share on other sites More sharing options...
Guest Paul Roberts Posted December 15, 1999 Share Posted December 15, 1999 "Assault Boat"? Does that mean that there will be Normandy beachhead scenarios available in the game? I was under the impression that COMBAT MISSION's coverage begins on June 7. Perhaps "assault boat" means something other than a Landing Craft... River crossings? Along these lines, will there be beach terrain (and cliffs) available in the map editor? This would make it possible to put together a D-Day scenario with the men just off the LC's, even if amphibious operations are not modelled in the game. Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted December 15, 1999 Share Posted December 15, 1999 The Hetzer and Priets models are some of the OLDEST ones in the game. They were made prior to many code changes and conceptual changes. They were also based on placeholder graphics. Because of all of this, both have been totally redone. The models are in, but the textures aren't completed yet. The Priest's set needs a lot of work so I have been blowing it off Assault Boat is a small, non-powered, river crossing craft. Basically a rowboat. We put them in for the odd river crossing scenario or two, not for massive amphibious ops. You can make cliffs, but the terrain necessary to create beaches is not a part of CM. Neither are powered landing craft. Steve Link to comment Share on other sites More sharing options...
Guest TOBRUK Posted December 15, 1999 Share Posted December 15, 1999 BTS; Last Fall, while perusing the CNET demo files for a game I was looking for, I came across the CM Beta. When I couln't find the game I was looking for I downloaded CM. Let me just say this: it's the finest game I have ever seen. Furthermore I am impressed with the attention and honesty shown by BTS toward gamers. And finally, I am greatly impressed with the sophistication and friendliness of the people who post in this forum. Kudos, and keep up the good work. Now, if I could ask 2 questions: absolutely no criticism implied, but do you think ( as CoolColj has suggested) that terrain textures are just slightly too dark? Is there a reason for this or just your preference? I defer to either, of course. Second: How do I get the game: will stores have it? Thanks for your time.... Link to comment Share on other sites More sharing options...
kid Posted December 15, 1999 Share Posted December 15, 1999 TOBRUK, I don't know about whether the terrain textures are just because this is a beta demo, but I do know that you can only buy the game from this website. Link to comment Share on other sites More sharing options...
Guest coolguy101 Posted December 15, 1999 Share Posted December 15, 1999 TOBRUK, The terrain textures have been redone.There are screenshots of the terain at the CMHQ site. coolguy__101 ------------------ jason [This message has been edited by coolguy101 (edited 12-15-99).] Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted December 15, 1999 Share Posted December 15, 1999 Hello Tobruk, thanks for the kind words! Glad you found us too. Yes, we have redone the grass textures 3 times since the Beta Demo. The final set is really great and is in *some* of the latest pics up on Combat HQ (TGN). However, there are some up there that are using older sets, so if you look at them and are confused, it isn't you No, Combat Mission is sold through Battlefront.com only. Steve Link to comment Share on other sites More sharing options...
Reverendo Posted December 15, 1999 Share Posted December 15, 1999 Howdy, BTS! Nice vehicle list. I have to say I'm greatly impressed by the smallest of vehicles: the rowboat! Seems neat and fluffy to me. I would just LOVE to see one of those in CMHQ. Is it possible? Lad, I'm going to make LOTS of scenarios with rowboats (I'm even planning to make some 'covert ops' like scenarios, thanks to FOW. Stay tuned...) A happy assault boat sailing Reverend Link to comment Share on other sites More sharing options...
CoolColJ Posted December 16, 1999 Share Posted December 16, 1999 Don't you worry Tobruk I'm sure to have a another texture set when the gold game comes out But it'll be huge! ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Check out my Combat Mission Beta Demo Tweaked Textures Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted December 16, 1999 Share Posted December 16, 1999 HEy Steve Thanks for answering my question otne the other thread- Ihave another for ya butits a quicky. I couldnt find anything for certain on a search - I loved the AVRES in CC2 will there be one here in CM? THe Petard ROCKS! Thanks SS_PanzerLeader Link to comment Share on other sites More sharing options...
Fionn Posted December 16, 1999 Share Posted December 16, 1999 Well, in defence of the mixing of textures in pictures on CombatHQ I must say that I haven't been able to take pictures of battle action cause of some of the snazzy things none of you are allowed to see yet This means that instead of showing you pictures made on my latest build I'm having to make them using much older builds or the beta demo. Hopefully I'll be allowed to change that but probably not until the gold demo comes out ;( ------------------ ___________ Fionn Kelly Manager of Historical Research, The Gamers Net - Gaming for Gamers Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted December 16, 1999 Share Posted December 16, 1999 AND the Gold Demo was coming ut on what day exactly did you say FIonn?? :-P SS_PanzerLeader...out Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted December 16, 1999 Share Posted December 16, 1999 Nope, the AVRE is not on the CM 1.0 list of escential vehicles. As is often the case with CC, they made a very uncommon, special use vehicle seem like it was the super weapon of the war. I'm sure a lot of CC fans are going to be VERY disapointed with the realistic modeling of the Croc and other flame vehicles Steve Link to comment Share on other sites More sharing options...
Major Major Posted December 16, 1999 Share Posted December 16, 1999 How will the flame tanks be modelled differently than what we've seen in CC2 and CC3? Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted December 16, 1999 Share Posted December 16, 1999 Steve -wouldve like d to see the Avre but I doubt I will be very dissapointed SS_PanzerLeader..out Link to comment Share on other sites More sharing options...
Fionn Posted December 16, 1999 Share Posted December 16, 1999 Well, they're not as all-powerful as some games would have you believe. Against a shattered enemy a flametank is terribly powerful but against a well dug-in enemy with a good defence it is awfully vulnerable. ------------------ ___________ Fionn Kelly Manager of Historical Research, The Gamers Net - Gaming for Gamers Link to comment Share on other sites More sharing options...
Bullethead Posted December 16, 1999 Share Posted December 16, 1999 Fionn said: <BLOCKQUOTE>quote:</font><HR>Against a shattered enemy a flametank is terribly powerful but against a well dug-in enemy with a good defence it is awfully vulnerable.<HR></BLOCKQUOTE> Hehehe, I've always considered them a sort of mop-up weapon. The lazy man's way of bayoneting the wounded . -Bullethead Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted December 16, 1999 Share Posted December 16, 1999 Major Major, check out the flamethrower thread that is kicking about today. In it I gave some specifics. Basically... fuel consumption in CC is all wrong, and so the Croc basically only gets to spit a couple of times and then runs out of fuel. In CC you can flame everything in sight and still have flame to spare from what I recall. Steve Link to comment Share on other sites More sharing options...
Major Tom Posted December 16, 1999 Share Posted December 16, 1999 Got a question about the Universal Carriers. What exactly can they carry? I have seen pictures of these things, and even one up close and personal in Quebec City. They can tow just about any Allied AT Gun, but, what can they tote in troops? They can fit the Driver and Gunner, and possibly 2-3 other people cramped in the back. Indeed, I have seen even smaller Belgian Tractors (in pictures) carry around 4 guys, but, this was not in actual battlefield conditions (more like down a highway). Other than a portable Machinegun what use are Universal Carriers other than moving AT guns? Or is this all? Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted December 16, 1999 Share Posted December 16, 1999 Good question. In fact, we had to do quite a bit of research to find the answer ourselves They carried either 3 or 4 men. Standard crew was 3 for all vehicles except the earlier (and not in CM) Scout model. The driver and gunner sat up front. The third man rode in back. They could, however, pack more men in than that, but it was similar to guys riding on the back of a tank (i.e. they were NOT protected). Steve Link to comment Share on other sites More sharing options...
MikeT Posted December 17, 1999 Share Posted December 17, 1999 Steve, about the textures. Is there any chance that the vehicles could look cluttered? I.e., carrying boxes, bags, cargo outside? Maybe USA tanks could have sandbag armor to prevent PF kills. Maybe some unit markings? MikeT Link to comment Share on other sites More sharing options...
Kevin Peltz Posted December 17, 1999 Share Posted December 17, 1999 Major Major: The Crocodile carried 1818 litres (400 gal) of fuel in the armoured trailer, along with five nitrogen tanks and the fittings, etc. This was good for about 80 seconds of fire, either continously, or in bursts. Maximum range was about 120 yards with a tailwind, but 80-100 yds was more likely. This is from the "Illustrated Encyclopedia of 20th Century Weapons and Warfare." Link to comment Share on other sites More sharing options...
Richard III Posted December 17, 1999 Share Posted December 17, 1999 Speaking of Bren carriers, what exactly was the point of the Kettenkrad? Mechanical mule? Tow AT guns? I've seen film of them towing planes around. What did they do on the battlefield? Link to comment Share on other sites More sharing options...
Kevin Peltz Posted December 17, 1999 Share Posted December 17, 1999 Richard III: I may be off base on this, because I can't find the info now, but it seems to me that the Kettenkraftrad was originally designed as an air portable equipment that could be used by the Fallschirmjager to go places motorcycles couldn't get to, and to haul around the various types of AT weapons they were to use. After the utility of the design was proven, everybody wanted to use them, and did. I read somewhere that they were popular with farmers after the war- used as tractors. I also had a picture of three Marines firing a 106mm recoiless rifle that was mounted on the frame of a mechanical mule (this was in Vietnam in 1968). [This message has been edited by Kevin Peltz (edited 12-16-99).] Link to comment Share on other sites More sharing options...
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