marka Posted March 23, 2013 Share Posted March 23, 2013 I have been playing CMBN for a few months, mostly with my son. Last night, as I was watching some of my mortar rounds raining down on his (presumed) positions, I noticed that, when the camera is zoomed out, there is a delay of a few seconds between seeing the explosion, and hearing the sound. I LOVE THAT! It is one of my pet peeves in most movies that, when you see a distant explosion, you hear the sound at the same time. It takes about 4.7 seconds for sound to travel one mile, so, unless you are personally being blown up, there should be some delay. Kudos to the game designers for that little bit of realism. It makes it seem that much more "real" for me. 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted March 23, 2013 Share Posted March 23, 2013 Yes, I´ve always enjoyed that little detail too. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted March 24, 2013 Share Posted March 24, 2013 Yes, I´ve always enjoyed that little detail too. Same here. Michael 0 Quote Link to comment Share on other sites More sharing options...
womble Posted March 24, 2013 Share Posted March 24, 2013 You can "outrun the sound" too, and hear it more than once if you happen to be taking viewpoints further away from the origin. 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted March 24, 2013 Share Posted March 24, 2013 It is one of my pet peeves in most movies that, when you see a distant explosion, you hear the sound at the same time. Not as bad as audible explosions in space, though. Yes, I´ve always enjoyed that little detail too. +1 You can "outrun the sound" too, and hear it more than once if you happen to be taking viewpoints further away from the origin. LOL now that is something i am surely gonna try the next time i play a CMx2 game. Currently Major Hs TacOps occupys kinda lot of my gaming time. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted March 24, 2013 Share Posted March 24, 2013 Or alternatively, if you stop the playback in mid-turn and move the camera around while shooting is going on, you may hear pops as you cross the sound wavefront. I find it a little annoying actually, but not a big deal. Michael 0 Quote Link to comment Share on other sites More sharing options...
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