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Posted

RR bridges have been giving me fits in the editor for some time. If I find a way to make the ends even I will post it.

The only half-decent workaround I have found is to use a bridge that extends one tile deep onto the land on both sides, and then to RAISE the elevation of the bridge to make a small bump where the bridge meets the RR tile.

Vehicles do a little wheelie as they get on the bridge, but at least this vulnerable behavior is done one tile back from the edge.

Posted
RR bridges have been giving me fits in the editor for some time. If I find a way to make the ends even I will post it.

The only half-decent workaround I have found is to use a bridge that extends one tile deep onto the land on both sides, and then to RAISE the elevation of the bridge to make a small bump where the bridge meets the RR tile.

Vehicles do a little wheelie as they get on the bridge, but at least this vulnerable behavior is done one tile back from the edge.

Thanks Sgt Schultz. I have tried everything that I could think of and your solution sounds like it will at least help. In CM1 you had to pretend that there were rails on the bridge but there was no height difference. BF missed it by "this much". Correcting the height difference must be fairly difficult or BF would have already done it.

Posted

Without pictures it is difficult to know exactly what you are referring to.

The height of the terrain tiles obviously comes into play, but so does the road/bridge width.

If the bridge is narrower than the road it will cause a pinch.

HTH

P

Posted
Without pictures it is difficult to know exactly what you are referring to.

The height of the terrain tiles obviously comes into play, but so does the road/bridge width.

If the bridge is narrower than the road it will cause a pinch.

HTH

P

Hello Pete, there is no pinch. This refers only to RR bridges. There is a drop of ,what looks like, a foot or so of the bridge span from the entrance and exit rails. Looks to me like the gravel bed of the RR ties raises the level of the rails slightly above the tile level that they are on and since there is no gravel bed on the RR bridge and since the editor does not take this into account the rails on the bridge are about a foot or so lower on the bridge than they are on the approachs to the bridge. Find a scenario with a RR bridge over water and its pretty obvious if you take a close look. I'm making a scenario and hopefully you have a work around or can tell me if I'm doing something wrong.

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