herr_oberst Posted November 3, 2012 Share Posted November 3, 2012 Any tips on how to get a decent looking stream running down a slope? In the first klick, it goes from about 200m down to 165m. The stream crosses three contour lines, but looks like a chasm at the higher elevations. The ground looked good until I placed the water, it's behaving like it wants to be a lake. In another klick and a half it will turn flatter and marshy. Thanks in advance. Oh, and the "special map overlay" is freakin' awesome! Scan the Truppenausgabe, cut out the 1km x 1km section and convert to bmp, dump it into the Z folder and off to the races. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted November 3, 2012 Share Posted November 3, 2012 An easy enough answer - can't be done. The water table stays constant at the minimum map height number. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted November 3, 2012 Share Posted November 3, 2012 Water stays at the minimum map height for any water tile. There can be lower heights on the map, as long as none of them contain water. If you want a stream that flows downhill, your best bet probably to use mud and/o march and/or rocky and/or heavy rocks, depending on what you think looks best, and what kind of units you want to be able to traverse the stream. With a bit of jiggery pokery with the elevations - to create a depressed 'stream bed' - as well as an artistic touch with the addition of long grass, weeds, brush, as well as bushes and tress, you cen get yourself a rather pretty little stream going on. 0 Quote Link to comment Share on other sites More sharing options...
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