cool web head Posted August 28, 2012 Share Posted August 28, 2012 My apologies if this has been asked before, a brief search turned up no good advice on this topic: What's the deal with quick battles? I spent all afternoon yesterday trying to set a good one up. I learned quickly that you can't let the AI choose its own forces, but even still, it seems that nine times out of ten the AI is totally incapable of mounting a sensible defense (forget about having the AI try and attack you). Yesterday I spent an hour or so choosing forces for both sides and positioning my men only to find that the AI had left its fortifications bunched up in the corner while trucks drove AT guns about in seemingly random directions. Another time on a map which was essentially just open ground, I was surprised to see that the German's positioned all but one of their tanks in a ditch along the border of the map. I suspect it just dumped its units down at the starting position during the deployment phase. How do you guys get the most out of quick battles? I've generated a few scenarios which were absolute gold, and had an awesome time. But I've also wasted hours on quick battles which featured completely nonsensical behavior. Please note that I have been exclusively using the quick battle maps which shipped with the game, none of which (if I'm not mistaken) indicate they are H2H only. 0 Quote Link to comment Share on other sites More sharing options...
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