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Normandy trees


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You can use a hex editor to repoint the tree model to display a tree from another CM game, but the effect is purely visual. For example, for my PTO project, I swapped in CMSF palm trees for the (taller) poplar, but for all game purposes it continues to act like a poplar. You can't create your own wireframes (i.e. change the overall tree shape and LOS effect). You can of course retexture the bark and leaves (e.g. colours) and with some alpha channel skills, you can also change the shape and size of the leaves and branches.

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You can use a hex editor to repoint the tree model to display a tree from another CM game, but the effect is purely visual. For example, for my PTO project, I swapped in CMSF palm trees for the (taller) poplar, but for all game purposes it continues to act like a poplar. You can't create your own wireframes (i.e. change the overall tree shape and LOS effect). You can of course retexture the bark and leaves (e.g. colours) and with some alpha channel skills, you can also change the shape and size of the leaves and branches.

Well, it takes a more talented person than I am to do that. Hopefully one day. Thanks LLL.

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